[3] | Jeroen van der Hooft, Maria Torres Vega, Tim Wauters, Christian Timmerer, Ali C. Begen, Filip De Turck, Raimund Schatz, From Capturing to Rendering: Volumetric Media Delivery with Six Degrees of Freedom, In IEEE Communications Magazine, Institute of Electrical and Electronics Engineers (IEEE), vol. 58, no. 10, pp. 49-55, 2020.
[bib][url] [doi] [abstract]
Abstract: Technological improvements are rapidly advancing holographic-type content distribution. Significant research efforts have been made to meet the low-latency and high-bandwidth requirements set forward by interactive applications such as remote surgery and virtual reality. Recent research made six degrees of freedom (6DoF) for immersive media possible, where users may both move their heads and change their position within a scene. In this article, we present the status and challenges of 6DoF applications based on volumetric media, focusing on the key aspects required to deliver such services. Furthermore, we present results from a subjective study to highlight relevant directions for future research.
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[2] | Jeroen van der Hooft, Maria Torres Vega, Christian Timmerer, Ali C. Begen, Filip De Turck, Raimund Schatz, Objective and Subjective QoE Evaluation for Adaptive Point Cloud Streaming, In 2020 Twelfth International Conference on Quality of Multimedia Experience (QoMEX), IEEE, 2020.
[bib][url] [doi] [abstract]
Abstract: Volumetric media has the potential to provide the six degrees of freedom (6DoF) required by truly immersive media. However, achieving 6DoF requires ultra-high bandwidth transmissions, which real-world wide area networks cannot provide economically. Therefore, recent efforts have started to target efficient delivery of volumetric media, using a combination of compression and adaptive streaming techniques. It remains, however, unclear how the effects of such techniques on the user perceived quality can be accurately evaluated. In this paper, we present the results of an extensive objective and subjective quality of experience (QoE) evaluation of volumetric 6DoF streaming. We use PCC-DASH, a standards-compliant means for HTTP adaptive streaming of scenes comprising multiple dynamic point cloud objects. By means of a thorough analysis we investigate the perceived quality impact of the available bandwidth, rate adaptation algorithm, viewport prediction strategy and user’s motion within the scene. We determine which of these aspects has more impact on the user’s QoE, and to what extent subjective and objective assessments are aligned.
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[1] | Abdelhak Bentaleb, Christian Timmerer, Ali C. Begen, Roger Zimmermann, Performance Analysis of ACTE: a Bandwidth Prediction Method for Low-Latency Chunked Streaming, In ACM Transactions on Multimedia Computing, Communications, and Applications, Association for Computing Machinery (ACM), vol. 16, no. 2s, pp. 1-24, 2020.
[bib][url] [doi] [abstract]
Abstract: HTTP adaptive streaming with chunked transfer encoding can offer low-latency streaming without sacrificing the coding efficiency.This allows media segments to be delivered while still being packaged. However, conventional schemes often make widely inaccurate bandwidth measurements due to the presence of idle periods between the chunks and hence this is causing sub-optimal adaptation decisions. To address this issue, we earlier proposed ACTE (ABR for Chunked Transfer Encoding), a bandwidth prediction scheme for low-latency chunked streaming. While ACTE was a significant step forward, in this study we focus on two still remaining open areas, namely (i) quantifying the impact of encoding parameters, including chunk and segment durations, bitrate levels, minimum interval between IDR-frames and frame rate onACTE, and (ii) exploring the impact of video content complexity on ACTE. We thoroughly investigate these questions and report on our findings. We also discuss some additional issues that arise in the context of pursuing very low latency HTTP video streaming.
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