[198] | Daniel Posch, Hermann Hellwagner, Peter Schartner, On-Demand Video Streaming based on Dynamic Adaptive Encrypted Content Chunks, In Proceedings of the 8th International Workshop on Secure Network Protocols (NPSec' 13) (Jun Li, Olaf Maennel, eds.), IEEE, Los Alamitos, CA, USA, pp. 6, 2013.
[bib] [pdf] [abstract]
Abstract: This paper proposes a framework for on-demand video streaming that enables secure and efficient delivery of data towards the end user. Our proposal requires the combined usage of three different technologies. The first one is a recent proposal by Jacobsen et al. called Content-Centric Networking (also known as Named Data Networking). It is a network architecture that introduces named data as the most valuable element in the network and divides it into so called content chunks, which are self-identifying and self-authenticating data units. The second concept we utilize derives from the approach of Dynamic Adaptive Streaming over HTTP, which allows clients to dynamically choose the quality of the received video stream according to their available resources. Finally, we adapt the concept of Broadcast Encryption to form a tool to control the access to provided content streams. The combination of these technologies enables us to design a framework that allows streaming providers to transport data to customers as dynamic adaptive encrypted content chunks, which is an efficient, flexible and scalable way of multimedia data transport.
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[197] | Daniela Pohl, Abdelhamid Bouchachia, Hermann Hellwagner, Social Media for Crisis Management: Clustering Approaches for Sub-Event Detection, In Multimedia Tools and Applications, Springer US, Springer, NY, US, pp. 1-32, 2013.
[bib] |
[196] | Daniela Pohl, Abdelhamid Bouchachia, Hermann Hellwagner, Supporting Crisis Management via Detection of Sub-Events in Social Networks, In International Journal of Information Systems for Crisis Response and Management (IJISCRAM), IGI Global, vol. 5, no. 3, Hershey, PA, USA, pp. 20-36, 2013.
[bib] |
[195] | Daniela Pohl, Abdelhamid Bouchachia, Hermann Hellwagner, Online Processing of Social Media Data for Emergency Management, In 12th International Conference on Machine Learning and Applications (Gheorghe Tecuci, Mihai Boicu, Miroslav Kubat, eds.), IEEE, Los Alamitos, CA, USA, pp. 1-6, 2013.
[bib] [pdf] [abstract]
Abstract: Social media offers an opportunity for emergency management to identify issues that need immediate reaction. To support the effective use of social media, an analysis approach is needed to identify crisis-related hotspots. We consider in this investigation the analysis of social media (i.e., Twitter, Flickr and YouTube) to support emergency management by identifying sub-events. Sub-events are significant hotspots that are of importance for emergency management tasks. Aiming at sub-event detection, recognition and tracking, the data is processed online in real-time. We introduce an incremental feature selection mechanism to identify meaningful terms and use an online clustering algorithm to uncover sub-events on-the-fly. Initial experiments are based on tweets enriched with Flickr and YouTube data collected during Hurricane Sandy. They show the potential of the proposed approach to monitor sub-events for real-world emergency situations.
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[194] | Christopher Mueller, Stefan Lederer, Christian Timmerer, Hermann Hellwagner, Dynamic Adaptive Streaming over HTTP/2.0, In In Proceedings of the IEEE International Conference on Multimedia and Expo (ICME) 2013 (Jin Li, ed.), IEEE, San Jose, USA, pp. 1-6, 2013.
[bib] [pdf] [abstract]
Abstract: MPEG Dynamic Adaptive Streaming over HTTP (DASH) is a new streaming standard that has been recently ratified as an international standard (IS). In comparison to other streaming systems, e.g., HTTP progressive download, DASH is able to handle varying bandwidth conditions providing smooth streaming. Furthermore, it enables NAT and Firewall traversal, flexible and scalable deployment as well as reduced infrastructure costs due to the reuse of existing Internet infrastructure components, e.g., proxies, caches, and Content Distribution Networks (CDN). Recently, the Hypertext Transfer Protocol Bis (httpbis) working group of the IETF has officially started the development of HTTP 2.0. Initially three major proposals have been submitted to the IETF i.e., Googles' SPDY, Microsofts' HTTP Speed+Mobility and Network-Friendly HTTP Upgrade, but SPDY has been chosen as working draft for HTTP 2.0. In this paper we implemented MPEG-DASH over HTTP 2.0 (i.e., SPDY), demonstrating its potential benefits and drawbacks. Moreover, several experimental evaluations have been performed that compare HTTP 2.0 with HTTP 1.1 and HTTP 1.0 in the context of DASH. In particular, the protocol overhead, the performance for different round trip times, and DASH with HTTP 2.0 in a lab test scenario has been evaluated in detail.
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[193] | Yaning Liu, Joost Geurts, Jean-Charles Point, Stefan Lederer, Benjamin Rainer, Christopher Mueller, Christian Timmerer, Hermann Hellwagner, Dynamic Adaptive Streaming over CCN: A Caching and Overhead Analysis, In Proceedings of the IEEE international Conference on Communication (ICC) 2013 – Next-Generation Networking Symposium (Christopher Mattheisen, Tutomu Murase, eds.), IEEE, Budapest, pp. 2222-2226, 2013.
[bib][url] [pdf] [abstract]
Abstract: In this paper, we present our implementation and evaluation of Dynamic Adaptive Streaming over Content centric networking (DASC) which implements MPEG Dynamic Adaptive Streaming over HTTP (DASH) utilizing a Content Centric Networking (CCN) naming scheme to identify content segments in a CCN network. In particular, video segments formatted according to MPEG-DASH are available in different quality levels but instead of HTTP, CCN is used for referencing and delivery. Based on the conditions of the network, the DASC client issues interests for segments achieving the best throughput. Due to segment caching within the network, subsequent requests for the same content can be served quicker. As a result, the quality of the video a user receives progressively improves, effectively overcoming bottlenecks in the network. We present two sets of experiments to evaluate the performance of DASC showing that throughput indeed improves. However, the generated overhead is relatively large and the adaptation strategy used for DASH that assumes an end-to-end connection could be revised for the hop-by-hop architecture of CCN.
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[192] | Stefan Lederer, Christopher Mueller, Benjamin Rainer, Christian Timmerer, Hermann Hellwagner, An Experimental Analysis of Dynamic Adaptive Streaming over HTTP in Content Centric Networks, In Proceedings of the IEEE International Conference on Multimedia and Expo (ICME) 2013 (Haohong Wang, ed.), IEEE, San Jose, USA, pp. 1-6, 2013.
[bib] [pdf] [abstract]
Abstract: This paper presents the usage of CCN, which is a candidate for the next-generation Internet, in combination with the new Dynamic Adaptive Streaming over HTTP (DASH) standard, which was recently ratified by ISO/IEC MPEG. In contrast to the Internet Protocol, which is mainly based on the host-to-host connection paradigm originated in the 1970s, Content Centric Networking (CCN) focuses on the content itself, instead of its location. Considering the dominance of multimedia traffic in todays' Internet, the streaming performance of DASH over CCN as well as the problems introduced by this combination is worth to be investigated in detail. Therefore, we evaluate the protocol overhead introduced by the usage of CCN compared to the HTTP versions 1.0 and 1.1. Furthermore, the performance of DASH over CCN under different network conditions is compared to the performance of HTTP 1.0/1.1. Our results showed that although CCN comes together with higher protocol overhead than HTTP 1.0/1.1 as well as a prototype implementation, it can definitely compete with HTTP 1.0 in media streaming. Based on the evaluation results, problems as well as improvement possibilities are identified, which are the basis for future work in this area.
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[191] | Stefan Lederer, Christopher Mueller, Benjamin Rainer, Christian Timmerer, Hermann Hellwagner, Adaptive Streaming over Content Centric Networks in Mobile Networks using Multiple Links, In In Proceedings of the IEEE ICC'13 - Workshop on Immersive & Interactive Multimedia Communications over the Future Internet (Pedro Assuncao, Luigi Atzori, Tasos Dagiuklas, Ahmet Kondoz, eds.), IEEE, Budapest, pp. 687-691, 2013.
[bib][url] [pdf] [abstract]
Abstract: This paper presents the usage of Content Centric Networking (CCN) for adaptive multimedia streaming in mobile environments, leveraging the recent ISO/IEC MPEG Dynamic Adaptive Streaming over HTTP (DASH) standard. The performance of DASH over CCN is evaluated using real-world mobile bandwidth traces and compared to previous evaluations of different DASH-based as well as proprietary systems. As there are no client-server connections in CCN, it offers the possibility to transfer data from multiple sources as well as over multiple links in parallel, which is definitely an important feature, e.g., for mobile devices offering multiple network links. This functionality is used and evaluated in this paper in combination with DASH, making it possible to dynamically choose the best performing link for media streaming, which is a clear advantage over DASH using HTTP and the TCP/IP protocol stack. The evaluation therefore investigates DASH over CCN in two scenarios using synthetic and real-world mobile bandwidth traces respectively, showing a significantly better performance than conventional DASH using only one connection.
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[190] | Michael Grafl, Christian Timmerer, Hermann Hellwagner, Wael Cherif, Adlen Ksentini, Evaluation of Hybrid Scalable Video Coding for HTTP-based Adaptive Media Streaming with High-Definition Content, In Proceedings of the 2nd IEEE WoWMoM Workshop on Video Everywhere (ViDEv 2013) (Terence D Todd, Michael Paterakis, eds.), IEEE, Los Alamitos, CA, USA, pp. 7, 2013.
[bib] [pdf] [abstract]
Abstract: Scalable Video Coding (SVC) in media streaming enables dynamic adaptation based on device capabilities and network conditions. In this paper, we investigate deployment options of SVC for Dynamic Adaptive Streaming over HTTP (DASH) with a special focus on scalability options, which are relevant for dynamic adaptation, especially in wireless and mobile environments. We evaluate the performance of SVC with respect to spatial and quality scalability options and compare it to non-scalable Advanced Video Coding (AVC). Performance evaluations are performed for various encoder implementations with high-definition (1080p) content. We show that a hybrid approach with multiple independent SVC bitstreams can have advantages in storage requirements at comparable rate-distortion performance.
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[189] | Michael Grafl, Christian Timmerer, Hermann Hellwagner, Wael Cherif, Daniel Negru, Stefano Battista, Scalable Video Coding Guidelines and Performance Evaluations for Adaptive Media Delivery of High Definition Content, In Proceedings of the 18th IEEE Symposium on Computers and Communication (ISCC 2013) (Christos Douligeris, Sven Gotovac, Milan Vojnović, eds.), IEEE, Los Alamitos, CA, USA, pp. 6, 2013.
[bib] [pdf] [abstract]
Abstract: Scalability within media coding allows for content adaptation towards heterogeneous user contexts and enables in-network adaptation. However, there is no straightforward solution how to encode the content in a scalable way while maximizing rate-distortion performance. In this paper we provide encoding guidelines for scalable video coding based on a survey of media streaming industry solutions and a comprehensive performance evaluation using four state of the art scalable video codecs with a focus on high-definition content (1080p).
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[188] | Michael Grafl, Christian Timmerer, Hermann Hellwagner, Wael Cherif, Adlen Ksentini, Hybrid Scalable Video Coding for HTTP-based Adaptive Media Streaming with High-Definition Content, In Computer Communications, Elsevier, Amsterdam, Netherlands, pp. 11, 2013.
[bib] [abstract]
Abstract: Scalable Video Coding (SVC) in media streaming enables dynamic adaptation based on device capabilities and network conditions. In this paper, we investigate deployment options of SVC for Dynamic Adaptive Streaming over HTTP (DASH) with a special focus on scalability options, which are relevant for dynamic adaptation, especially in wireless and mobile environments. We establish encoding recommendations and evaluate the performance of SVC with respect to spatial and quality scalability options and compare it to non-scalable Advanced Video Coding (AVC). Performance evaluations are performed for various encoder implementations with high-definition (1080p) content. We show that a hybrid approach with multiple independent SVC bitstreams can have advantages in storage requirements at comparable rate-distortion performance.
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[187] | Michael Grafl, Christian Timmerer, Hermann Hellwagner, George Xilouris, Georgios Gardikis, Daniele Renzi, Stefano Battista, Eugen Borcoci, Daniel Negru, Scalable Media Coding enabling Content-Aware Networking, In IEEE MultiMedia, IEEE Computer Society, vol. 20, no. 2, Los Alamitos, CA, USA, pp. 30-41, 2013.
[bib] [doi] [pdf] [abstract]
Abstract: Given that multimedia services are becoming increasingly popular, they are expected to play a dominant role for the Future Internet. In this context, it is essential that Content-Aware Networking (CAN) architectures, as envisaged in the frame of the Future Internet, explicitly address the efficient delivery and processing of multimedia content. This article proposes adopting a content-aware approach into the network infrastructure, thus making it capable of identifying, processing, and manipulating (i.e., adapting, caching, etc.) media streams and objects in real time towards Quality of Service/Experience (QoS/QoE) maximization. Our proposal is built upon the exploitation of scalable media coding technologies within such a content-aware networking environment and is discussed based on four representative use cases for media delivery (unicast, multicast, peer-to-peer, and adaptive HTTP streaming) and with respect to a selection of CAN challenges, specifically flow processing, caching/buffering, and QoS/QoE management.
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[186] | Markus Waltl, Christian Raffelsberger, Christian Timmerer, Hermann Hellwagner, Metadata-Based Content Management and Sharing System for Improved User Experience, Chapter in User Centric Media (Federico Alvarez, Cristina Costa, eds.), Springer Verlag, vol. 60, Berlin, Heidelberg, New York, pp. 132-140, 2012.
[bib][url] [doi] |
[185] | Markus Waltl, Christian Timmerer, Benjamin Rainer, Hermann Hellwagner, Sensory Effect Dataset and Test Setups, In Proceedings of the 4th International Workshop on Quality of Multimedia Experience (QoMEX'12) (Ian Burnett, Henry Wu, eds.), IEEE, Yarra Valley, Australia, pp. 115-120, 2012.
[bib][url] [pdf] [abstract]
Abstract: Additional constituents for the representation of multimedia content gained more and more attention. For example, the amount of cinemas equipped with additional devices (e.g., ambient light, vibrating seats, wind generators, water sprayers, heater/coolers) that stimulate senses going beyond audition and vision increases. On the content side the MPEG-V standard specifies – among others – Sensory Effect Metadata (SEM) which provides means to describe sensory effects such as wind, vibration, light, etc. to be attached to audio-visual content and, thus, offering an enhanced and immersive experience for the user. However, there is a lack of a common set of test content allowing for various subjective user studies and verification across different test sites. In this paper we provide our dataset comprising a number of videos from different genres enriched with MPEG-V compliant Sensory Effect Metadata descriptions. Furthermore, we describe possible test setups using off-the-shelf hardware for conducting subjective quality assessments.
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[184] | Markus Waltl, Christian Timmerer, Benjamin Rainer, Hermann Hellwagner, Sensory Effects for Ambient Experiences in the World Wide Web, In Multimedia Tools and Applications, Springer Verlag, vol. -, no. -, Berlin, Heidelberg, New York, pp. 1-20, 2012. (Online First)
[bib][url] [doi] [abstract]
Abstract: More and more content in various formats becomes available via the WorldWideWeb (WWW). Currently availableWeb browsers are able to access and interpret these contents (i.e., Web videos, text, image, and audio). These contents stimulate only senses like audition or vision. Recently, it has been proposed to stimulate also other senses while consuming multimedia content, through so-called sensory effects. These sensory effects aim to enhance the ambient experience by providing effects such as light, wind, vibration, etc. The effects are represented as Sensory Effect Metadata (SEM) description which is associated to multimedia content and is rendered on devices like fans, vibration chairs, or lamps. In this paper we present two subjective quality assessments which comprise sensory effects, such as light, in the area of the WWW and their results achieved. The first assessment evaluates the influence of light effects on the Quality of Experience (QoE). The second assessment measures the impact of different settings for the color calculation on the viewing experience. Furthermore, we describe a Web browser plug-in for Mozilla Firefox which is able to render such sensory effects that are provided via the WWW.
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[183] | Markus Waltl, Benjamin Rainer, Christian Timmerer, Hermann Hellwagner, Enhancing the User Experience with the Sensory Effect Media Player and AmbientLib, In Advances in Multimedia Modeling (Klaus Schoeffmann, Bernard Merialdo, Alexander Hauptmann, Chong-Wah Ngo, Yiannis Andreopoulos, Christian Breiteneder, eds.), Springer, Berlin, Heidelberg, New York, pp. 624-626, 2012.
[bib] [pdf] [abstract]
Abstract: Multimedia content is increasingly used in every area of our life. Still, each type of content only stimulates the visual and/or the hearing system. Thus, the user experience depends only on those two stimuli. In this paper we introduce a standard which offers the possibility to add additional effects to multimedia content. Furthermore, we present a multimedia player and a Web browser plug-in which uses this standard to stimulate further senses by using additional sensory effects (i.e., wind, vibration, and light) to enhance the user experience resulting in a unique, worthwhile sensory experience.
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[182] | Markus Waltl, Benjamin Rainer, Christian Timmerer, Hermann Hellwagner, A Toolset for the Authoring, Simulation, and Rendering of Sensory Experiences, In Proceedings of the 20th ACM Multimedia (MM'12) (Noboru Babaguchi, Kiyoharu Aizawa, John Smith, eds.), ACM, Nara, Japan, pp. 1469-1472, 2012.
[bib][url] [pdf] [abstract]
Abstract: This paper describes a toolset for the authoring, simulating, and rendering of multimedia content annotated with Sensory Effect Metadata (SEM) descriptions as specified in Part 3 of the MPEG V standard. This part of MPEG-V standardizes the description of sensory effects (e.g., light, wind) in order to be rendered on sensory devices (e.g., fans, vibration chairs) aiming at generating a sensory experience stimulating possibly all human senses. Our implementation comprises a toolset to author sensory effects associated with multimedia content and the simulation thereof. Furthermore, it includes a library, a standalone player, and a Web browser plug-in which enables the playback and rendering of sensory effects on off-the-shelf rendering devices and in various contexts. All software modules are available under the GNU General Public License (GPL) v3 and the GNU Lesser General Public License (LGPL) v3 respectively.
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[181] | Christian Timmerer, Markus Waltl, Benjamin Rainer, Hermann Hellwagner, Assessing the quality of sensory experience for multimedia presentations, In Signal Processing: Image Communication, Elsevier, vol. 27, no. 8, Amsterdam, Netherlands, pp. 909-916, 2012.
[bib][url] [doi] [pdf] [abstract]
Abstract: This paper introduces the concept of sensory experience by utilizing sensory effects such as wind or lighting as another dimension which contributes to the quality of the user experience. In particular, we utilize a representation format for sensory effects that are attached to traditional multimedia resources such as audio, video, and image contents. Sensory effects (e.g., wind, lighting, explosion, heat, cold) are rendered on special devices (e.g., fans, ambient lights, motion chair, air condition) in synchronization with the traditional multimedia resources and shall stimulate other senses than audition and vision (e.g., mechanoreception, equilibrioception, thermoreception), with the intention to increase the users Quality of Experience (QoE). In particular, the paper provides a comprehensive introduction into the concept of sensory experience, its assessment in terms of the QoE, and related standardization and implementation efforts. Finally, we will highlight open issues and research challenges including future work.
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[180] | Benjamin Rainer, Markus Waltl, Eva Cheng, Muawiyath Shujau, Christian Timmerer, Stephen Davis, Ian Burnett, Hermann Hellwagner, Investigating the Impact of Sensory Effects on the Quality of Experience and Emotional Response in Web Videos, In Proceedings of the 4th International Workshop on Quality of Multimedia Experience (QoMEX'12) (Ian Burnett, Henry Wu, eds.), IEEE, Yarra Valley, Australia, pp. 278-283, 2012.
[bib][url] [pdf] [abstract]
Abstract: Multimedia is ubiquitously available online with large amounts of video increasingly consumed through Web sites such as YouTube or Google Video. However, online multimedia typically limits users to visual/auditory stimulus, with onscreen visual media accompanied by audio. The recent introduction of MPEG-V proposed multi-sensory user experiences in multimedia environments, such as enriching video content with so-called sensory effects like wind, vibration, light, etc. In MPEG-V, these sensory effects are represented as Sensory Effect Metadata (SEM), which is additionally associated to the multimedia content. This paper presents three user studies that utilize the sensory effects framework of MPEG-V, investigating the emotional response of users and enhancement of Quality of Experience (QoE) of Web video sequences from a range of genres with and without sensory effects. In particular, the user studies were conducted in Austria and Australia to investigate whether geography and cultural differences affect users’ elicited emotional responses and QoE.
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[179] | Christian Raffelsberger, Hermann Hellwagner, Evaluation of MANET Routing Protocols in a Realistic Emergency Response Scenario, In Proceedings of the Tenth Workshop on Intelligent Solutions in Embedded Systems (WISES '12) (Markus Quaritsch, Istvan Fehervari, eds.), IEEE, Los Alamitos, CA, USA, pp. 88-92, 2012.
[bib] [pdf] [abstract]
Abstract: We evaluate the performance of several routing protocols for mobile ad-hoc networks (MANETs) in an emergency response scenario. The simulated scenario uses a disaster area mobility model and a wireless shadowing model to represent realistic first responder movements in a hybrid indoor/outdoor environment. The resulting scenario imposes some challenges on the MANET routing protocols such as intermittent connectivity and network partitions. The simulation results show that nodes have diverse connectivity characteristics which are challenging for state-of-the-art MANET routing protocols.
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[178] | Daniela Pohl, Abdelhamid Bouchachia, Hermann Hellwagner, Automatic Identification of Crisis-Related Sub-Events using Clustering, In 11th International Conference on Machine Learning and Applications (Jiawei Han, Taghi M Khoshgoftaar, Xingquan Zhu, eds.), IEEE, Los Alamitos, CA, USA, pp. 333-338, 2012.
[bib][url] [pdf] [abstract]
Abstract: Social media are becoming an important instrument for supporting crisis management, due to their broad acceptance and the intensive usage of mobile devices for accessing them. Social platforms facilitate collaboration among the public during a crisis and also support after-the-fact analysis. Thus, social media are useful for the processes of understanding, learning, and decision making. In particular, having information from social networks in a suitable, ideally summarized, form can speed up such processes. The present study relies on Flickr and YouTube as social media and aims at automatically identifying individual sub-events within a crisis situation. The study applies a two-phase clustering approach to detect those sub-events. The first phase uses geo-referenced data to locate a sub-event, while the second phase uses the natural language descriptions of pictures and videos to further identify the ”what-about” of those sub-events. The results show high potential of this social media-based clustering approach for detecting crisis-related sub-events.
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[177] | Daniela Pohl, Abdelhamid Bouchachia, Hermann Hellwagner, Supporting Crisis Management via Sub-Event Detection in Social Networks, In IEEE 21st International Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE) (Michel Diaz, Patrick Senac, eds.), IEEE, Toulouse, Fance, pp. 373 -378, 2012.
[bib] [doi] [abstract]
Abstract: Social networks give the opportunity to gather and share knowledge about a situation of relevance. This so called user-generated content is getting increasingly important during crisis management. It facilitates the collaboration with citizens or parties involved from the very beginning of the crisis. The information captured in form of images, text or videos is a valuable source of identifying sub-events of a crisis. In this study, we use metadata of images and videos collected from Flickr and YouTube to extract sub-events in crisis situations. We investigate the suitability of clustering techniques to detect sub-events. In particular two algorithms are evaluated on several data sets related to crisis situations. The results show the high potential of the approach proposed.
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[176] | Daniela Pohl, Abdelhamid Bouchachia, Hermann Hellwagner, Automatic Sub-Event Detection in Emergency Management using Social Media, In Proceedings of the 21st International Conference Companion on World Wide Web (Alain Mille, Fabien Gandon, Jacques Misselis, eds.), ACM, New York, NY, USA, pp. 683-686, 2012.
[bib] [pdf] [abstract]
Abstract: Emergency management is about assessing critical situations, followed by decision making as a key step. Clearly, information is crucial in this two-step process. The technology of social (multi)media turns out to be an interesting source for collecting information about an emergency situation. In particular, situational information can be captured in form of pictures, videos, or text messages. The present paper investigates the application of multimedia metadata to identify the set of sub-events related to an emergency situation. The used metadata is compiled from Flickr and YouTube during an emergency situation, where the identification of the events relies on clustering. Initial results presented in this paper show how social media data can be used to detect different sub-events in a critical situation.
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[175] | Robert Kuschnig, Evsen Yanmaz, Ingo Kofler, Bernhard Rinner, Hermann Hellwagner, Profiling IEEE 802.11 Performance on Linux-based UAVs, In Proceedings of the Austrian Robotics Workshop (ARW-12) (Suzana Uran Gerald Steinbauer, ed.), Graz University of Technology, Graz, Austria, pp. 6, 2012.
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[174] | Ingo Kofler, Robert Kuschnig, Hermann Hellwagner, Implications of the ISO Base Media File Format on Adaptive HTTP Streaming of H.264/SVC, In Proceedings of the 9th IEEE Consumer Communications and Networking Conference (CCNC) (Behrooz Shirazi, ed.), IEEE, Los Alamitos, CA, USA, pp. 5, 2012.
[bib][url] [pdf] [abstract]
Abstract: HTTP streaming has gained significant attraction in the last few years. Currently many commercial as well as standardized streaming systems are already offering adaptive streaming. In most cases, the adaptation is achieved by switching between separately encoded video streams in different qualities. In contrast to that, this paper focuses on the applicability of scalable video coding based on the H.264/SVC standard for adaptive HTTP streaming. Recent work has already highlighted the conceptual advantages like better cache utilization, fine-grained bit rate scalability, and lower storage requirements. This paper discusses the actual realization and design options for implementing priority streaming using the ISO Base Media File Format (BMFF). We propose three different strategies for organizing the scalable video bit stream that consider both the possibilities as well as limitations of the ISO BMFF. The proposed strategies are discussed and evaluated both conceptually and quantitatively. For that purpose, we provide a detailed analysis based on modeling both the overhead of the file format and the HTTP encapsulation. The results for all three priority streaming strategies show that the limitations of the ISO BMFF result in a high relative overhead in the case of low bit rate content. However, when applied to high quality content, priority streaming of H.264/SVC can be implemented at a very low cost. Depending on the number of layers and the offered scalability dimensions, different strategies should be chosen to minimize the overhead. Based on the analytical model and the discussion, this paper provides guidance for selecting the most efficient strategy.
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