[173] | Hermann Hellwagner, Scalable Coherent Interface (SCI), Chapter in Encyclopedia of Parallel Computing (David Padua, ed.), Springer, Berlin, Heidelberg, New York, pp. 9, 2012.
[bib] [abstract]
Abstract: Scalable Coherent Interface (SCI) is the specification (standardized by ISO/IEC and the IEEE) of a high-speed, flexible, scalable, point-to-point-based interconnect technology that was implemented in various ways to couple multiple processing nodes. SCI supports both the message-passing and shared-memory communication models, the latter in either the cache-coherent or non-coherent variants. SCI can be deployed as a system area network for compute clusters, as a memory interconnect for large-scale, cache-coherent, distributed-shared-memory multiprocessors, or as an I/O subsystem interconnect.
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[172] | Michael Eberhard, Riccardo Petrocco, Hermann Hellwagner, Christian Timmerer, Comparison of Piece-Picking Algorithms for Layered Video Content in Peer-to-Peer Networks, In Proceedings of the Consumer Communication & Networking Conference 2012 (Behrooz Shirazi, ed.), IEEE, Los Alamitos, CA, U.S.A., pp. 1-5, 2012.
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[171] | Markus Waltl, Christian Timmerer, Benjamin Rainer, Hermann Hellwagner, Sensory Effects for Ambient Experiences in the World Wide Web, Alpen-Adria Universität Klagenfurt, no. TR/ITEC/11/1.13, Klagenfurt, Austria, pp. 12, 2011.
[bib] [pdf] [abstract]
Abstract: More and more content in various formats become available via the World Wide Web (WWW). Currently available Web browsers are able to access and interpret these contents (i.e., Web videos, text, image, and audio). These contents stimulate only senses like audition or vision. Recently, it has been proposed to stimulate also other senses while consuming multimedia content through so-called sensory effects. These sensory effects aim to enhance the ambient experience by providing effects, such as, light, wind, vibration, etc. The effects are represented as Sensory Effect Metadata (SEM) which is associated to multimedia content and is rendered on devices like fans, vibration chairs, or lamps. In this paper we present a plug-in for the Mozilla Firefox browser which is able to render such sensory effects that are provided via the WWW. Furthermore, the paper describes two user studies conducted with the plug-in and presents the results achieved.
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[170] | Markus Waltl, Benjamin Rainer, Christian Timmerer, Hermann Hellwagner, Sensory Experience for Videos on the Web, In Proceedings of the Workshop on Multimedia on the Web (MMWeb) 2011 (Laszlo Böszörmenyi, Oge Marques, Mathias Lux, Ralf Klamma, eds.), IEEE, Los Alamitos, CA, USA, pp. 1-3, 2011.
[bib] [pdf] [abstract]
Abstract: More and more multimedia content is becoming available via the World Wide Web (WWW). These contents stimulate only senses like hearing or vision. Recently, it has been proposed to stimulate also other senses while consuming multimedia content, through so-called sensory effects. These sensory effects aim at enhancing the user’s viewing experience by providing effects such as light, wind, vibration, etc. These effects are represented as Sensory Effect Metadata (SEM) which is associated to multimedia content and is rendered on devices like fans, lamps, or vibration chairs. In this paper, we present a plug-in for Web browsers which is able to render such sensory effects provided via Web content, and we describe a demonstrator that uses this plug-in to control an amBX system.
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[169] | Tibor Szkaliczki, Michael Eberhard, Hermann Hellwagner, Laszlo Szobonya, Knapsack Problem and Piece Picking Algorithms for Layered Video Streaming, In 7th Japanese-Hungarian Symposium on Discrete Mathematics and its Applications (Takuro Fukunaga, Satoru Iwata, Hiroshi Nagamochi, Kenjiro Takazawa, eds.), published on workshop homepage, Kyoto, Japan, pp. 419-426, 2011.
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[168] | Markus Quaritsch, Robert Kuschnig, Hermann Hellwagner, Bernhard Rinner, Fast Aerial Image Acquisition and Mosaicking for Emergency Response Operations by Collaborative UAVs, In Proceedings of the 8th International Conference on Information Systems for Crisis Response and Management (ISCRAM 2011) (Julie Dugdale, David Mendonça, eds.), Springer, Berlin, Heidelberg, New York, pp. 5, 2011.
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[167] | Markus Quaritsch, Robert Kuschnig, Daniel Wischounig-Strucl, Saeed Yahyanejad, Vera Mersheeva, Evsen Yanmaz, Gerhard Friedrich, Hermann Hellwagner, Christian Bettstetter, Bernhard Rinner, FAMUOS: A Multi-UAV System for Aerial Reconnaissance in Rescue Scenarios, In Proceedings of the Austrian Robotics Workshop (ARW-11) (Michael Hofbaur, Manfred Husty, eds.), UMIT, Hall in Tyrol, Austria, pp. 3 3 3, 2011.
[bib] [pdf] |
[166] | Markus Quaritsch, Daniel Wischounig-Strucl, Saeed Yahyanejad, Vera Mersheeva, Evsen Yanmaz, Gerhard Friedrich, Hermann Hellwagner, Christian Bettstetter, Bernhard Rinner, Collaborative Microdrones Research Questions & Challenges, In Proceedings of the International Workshop on Self-Organizing Systems (IWSOS 2011) (Martina Zitterbart, Hermann de Meer, eds.), Springer, Berlin, Heidelberg, New York, pp. 38, 2011.
[bib] |
[165] | Robert Kuschnig, Ingo Kofler, Hermann Hellwagner, Evaluation of HTTP-based request-response streams for internet video streaming, In Proceedings of the Second Annual ACM SIGMM Conference on Multimedia Systems (MMSys) (Ketan Mayer-Patel, Ali Begen, eds.), ACM, New York, NY, USA, pp. 245-256, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: Adaptive video streaming based on TCP/HTTP is becoming popular because of its ability to adapt to changing network conditions. We present an in-depth experimental analysis of the use of HTTP-based request-response streams for video streaming. In this scheme, video fragments are fetched by a client from the server, in smaller units called chunks, potentially via multiple parallel HTT P requests (TCP connections). A model for the achievable throughput is formulated.The model is validated by a broad range of streaming experiments, including an evaluation of TCP-friendliness. Our findings include that request-response streams are able to scale with the available bandwidth by increasing the chunk size or the number of concurrent streams. Several combinations of system parameters exhibiting TCP-friendliness are presented. We also evaluate the video streaming performance in terms of video quality in the presence of packet loss. Multiple request-response streams are able to maintain satisfactory performance, while a single TCP connection deteriorates rapidly with increasing packet loss. The results provide experimental evidence that HTTP-based request-response streams are a good alternative to classical TCP streaming
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[164] | Ingo Kofler, Robert Kuschnig, Hermann Hellwagner, Evaluating the Networking Performance of Home Router Platforms for Multimedia Services, In Proceedings of the 2011 IEEE International Conference on Multimedia and Expo (ICME 2011) (Irene Cheng, Gabriel Fernandez, Haohong Wang, eds.), IEEE, Los Alamitos, CA, USA, pp. 6, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: Wireless router platforms based on the Linux operating system are becoming popular in consumers' home networks. The transmission of multimedia data or their use as media-aware network elements imposes high traffic and computational loads on these devices. Thus, it is interesting to evaluate the networking and processing capabilities of such home router platforms in order to assess their usefulness for improved multimedia services such as in-network H.264/SVC video stream adaptation. This paper presents a performance evaluation of three home router platforms representative for low-end, mid-range, and high-end devices. The scope of the evaluation is the performance of the Linux networking stack on these routers; results for both application-layer (TCP and UDP) transmission and kernel-level (UDP) traffic routing are given. The results show that both TCP and UDP throughputs are significantly below (less than half of) the outgoing (wired) links' nominal capacities and depend very much on the sizes of the transmitted data blocks. This clearly indicates that the networking performance is limited by the platforms' processing capabilities and the lack of mechanisms that offload networking tasks from the CPUs. This behaviour cannot be observed on today's PC systems and has to be considered when deploying multimedia services on these network devices. Furthermore, a detailed analysis of the Linux networking stack reveals that the performance is heavily impacted by the netfilter code, even when no packet filtering or network address translation is being performed. Considerable performance gains can be achieved when this netfilter code is bypassed.
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[163] | Ingo Kofler, Robert Kuschnig, Hermann Hellwagner, In-Network Adaptation of H.264/SVC for HD Video Streaming Over 802.11g Networks, In Proceedings of the 21st International Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV 2011) (Charles Krasic, Kang Li, eds.), ACM, New York, NY, USA, pp. 9-14, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: In this paper, we present an approach for in-network adaptation of H.264/SVC in the context of 802.11 wireless networks. It builds upon our previous work on an adaptive RTSP/RTP proxy which allows to adapt video streams on Linux-based home router platforms. The proposed approach tackles the throughput variations that occur as a consequence of the physical rate adaptation in 802.11 equipment caused by the mobility of clients. By combining monitoring information available exclusively on the wireless router with the ability to adapt scalable video streams on-the-fly, the proposed in-network adaptation approach allows to quickly adjust the video bit rate to the current link conditions. Instead of reacting on packet loss, our approach uses an increase in queueing delay at the router to detect phases of throughput degradation. This allows a higher responsiveness compared to traditional end-to-end approaches that rely solely on RTCP feedback. The behavior of our novel approach was evaluated in several mobility scenarios in an experimental test bed. The results obtained by streaming and adapting high-definition content clearly demonstrate the feasibility and benefits of this approach.
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[162] | Hermann Hellwagner, Heinz Hofbauer, Robert Kuschnig, Thomas Stütz, Andreas Uhl, Secure transport and adaptation of MC-EZBC video utilizing H.264-based transport protocols, In Journal on Signal Processing: Image Communication, Elsevier B.V., Amsterdam, Netherlands, pp. 30, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: Universal Multimedia Access (UMA) calls for solutions where content is created once and subsequently adapted to given requirements. With regard to UMA and scalability, which is required often due to a wide variety of end clients, the best suited codecs are wavelet based (like the MC-EZBC) due to their inherent high number of scaling options. However, most transport technologies for delivering videos to end clients are targeted toward the H.264/AVC standard or, if scalability is required, the H.264/SVC. In this paper we will introduce a mapping of the MC-EZBC bitstream to existing H.264/SVC based streaming and scaling protocols. This enables the use of highly scalable wavelet based codecs on the one hand and the utilization of already existing network technologies without accruing high implementation costs on the other hand. Furthermore, we will evaluate different scaling options in order to choose the best option for given requirements. Additionally, we will evaluate different encryption options based on transport and bitstream encryption for use cases where digital rights management is required.
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[161] | Hermann Hellwagner, Ingo Kofler, Michael Eberhard, Robert Kuschnig, Michael Ransburg, Michael Sablatschan, Scalable Video Coding: Techniques and Applications for Adaptive Streaming, Chapter in Streaming Media Architectures, Techniques and Applications: Recent Advances (Ce Zhu, Yuenan Li, Xiamu Niu, eds.), Information Science Reference, Hershey, PA, USA, pp. 1-23, 2011.
[bib] [doi] [abstract]
Abstract: This chapter covers the topic of making use of scalable video content in streaming frameworks and applications. Specifically, the recent standard H.264/SVC, i.e., the scalable extension of the widely used H.264/AVC coding scheme, and its deployment for adaptive streaming, the combined activities of content adaptation and streaming, are considered. H.264/SVC is regarded as a promising candidate to enable applications to cope with bandwidth variations in networks and heterogeneous usage environments, mainly diverse end device capabilities and constraints. The relevant coding and transport principles of H.264/SVC are reviewed first. Subsequently, an overview of H.264/SVC applications is given. The chapter then focuses on presenting architectural/implementation options and applications of H.264/SVC for adaptive streaming, emphasizing the aspect of where, i.e., on which network node and on which layer in the networking stack, in the video delivery path the content adaptation can take place; also, methods of content adaptation are covered. This pragmatic perspective is seen as complementing more general discussions of scalable video adaptation issues in the existing literature.
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[160] | Michael Grafl, Christian Timmerer, Hermann Hellwagner, Quality Impact of Scalable Video Coding Tunneling for Media-Aware Content Delivery, In Proceedings of the 2011 IEEE International Conference on Multimedia and Expo (ICME 2011) (Irene Cheng, Gabriel Fernandez, Haohong Wang, eds.), IEEE, Los Alamitos, CA, USA, pp. 4, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: Today's omnipresent demand for access to multimedia content via diverse devices places new challenges on efficient content delivery. While the Scalable Video Coding (SVC) extension of Advanced Video Coding (AVC) has proven to be a useful tool for the advanced delivery of video content, it has not yet found major adoption in practice. This paper introduces the concept of SVC tunneling developed in the EU FP7 ALICANTE project, which attempts to provide device-independent access to media resources at reduced network load. For SVC tunneling, video transcoding is performed at the ingress/egress points of the network, which may impact the video quality. We show that the quality impact of these transcoding steps for a transcoding chain from MPEG-2 to SVC and back to MPEG-2 accumulates to a PSNR reduction of up to 2.1 dB for transcoding at fixed target bitrates. We also discuss research challenges and open issues in SVC tunneling.
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[159] | Michael Grafl, Christian Timmerer, Hermann Hellwagner, Daniel Negru, Eugen Borcoci, Daniele Renzi, Anne-Lore Mevel, Alex Chernilov, Scalable Video Coding in Content-Aware Networks: Research Challenges and Open Issues, Chapter in Trustworthy Internet (Nicola Blefari-Melazzi, Giuseppe Bianchi, Luca Salgarelli, eds.), Springer, Berlin, Heidelberg, New York, pp. 11, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: The term “trustworthy” has a very precise connotation in the European Community’s FP7 research program. For a network to be qualified as trustworthy, it needs to be secure, reliable and resilient to attacks and operational failures. Furthermore, quality of service must be guaranteed, while protecting user data, ensuring privacy and providing usable and trusted tools to support users in their security management. As such, the Trustworthy Internet not only has to include mechanisms, architectures and networking infrastructures that intrinsically provide basic security guarantees, but it also has to ensure users, service providers and application providers alike that their requirements in terms of Quality of Experience, manageability and efficiency are fully met. Providing such combined guarantees in a rapidly evolving, complex infrastructure such as the Internet requires solving challenging issues that encompass many fields of theoretical and applied information engineering. These issues span all levels of the protocol stack, ranging from finding new intrinsically secure transmission systems, to radically novel routing models, to new architectures for data dissemination and for interconnecting an unprecedented number of devices and appliances. This book aims at representing a view of the state of the “Trustworthy Internet” as we enter the second decade of our century. The material included in this book originated from the 21st International Tyrrhenian Workshop on Digital Communications, an event traditionally organized by CNIT, the Italian inter-university consortium for telecommunication research. The workshop comprised either invited contributions from renowned researchers with complementary expertise, as well as independent, peer-reviewed contributions stimulated through an open call for papers. This volume includes a selected subset of the workshop papers. Each contribution has been edited and extended after the workshop, taking into account the discussions carried out during the event, incorporating when appropriate additional technical material. Furthermore, the authors have strived to complement the specific technical aspects they present with background material devised to more comprehensively introduce the reader to the specific topic of trustworthiness tackled.
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[158] | Michael Eberhard, Hermann Hellwagner, Christian Timmerer, Tibor Szkaliczki, Laszlo Szobonya, An evaluation of piece-picking algorithms for layered content in Bittorrent-based peer-to-peer systems, In Proceedings of the 2011 IEEE International Conference on Multimedia and Expo (ICME 2011) (Irene Cheng, Gabriel Fernandez, Haohong Wang, eds.), IEEE, Los Alamitos, CA, USA, pp. 1-6, 2011.
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[157] | Hermann Hellwagner, Christian Timmerer, MPEG-21 Applications and Use Cases, Chapter in The Handbook of MPEG Applications: Standards in Practice (Marios C Angelides, Harry Agius, eds.), John Wiley & Sons, Hoboken, New Jersey, pp. 405-430, 2010.
[bib] [abstract]
Abstract: This book provides a comprehensive examination of the use of MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A standards, providing a detailed reference to their application. In this book, the authors address five leading MPEG standards, focusing not only on the standards themselves, but specifically upon their application (e.g. for broadcasting media, personalised advertising and news, multimedia collaboration, digital rights management, resource adaptation, digital home systems, and so on); including MPEG cross-breed applications. In the evolving digital multimedia landscape, this book provides comprehensive coverage of the key MPEG standards used for generation and storage, distribution and dissemination, and delivery of multimedia data to various platforms within a wide variety of application domains. It considers how these MPEG standards may be used, the context of their use, and how supporting and complementary technologies and the standards interact and add value to each other. Key Features: * Integrates the application of five popular MPEG standards (MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A) into one single volume, including MPEG cross-breed applications * Up-to-date coverage of the field based on the latest versions of the five MPEG standards * Opening chapter provides overviews of each of the five MPEG standards * Contributions from leading MPEG experts worldwide * Includes an accompanying website with supporting material (www.wiley.com/go/angelides_mpeg) This book provides an invaluable reference for researchers, practitioners, CTOs, design engineers, and developers. Postgraduate students taking MSc, MRes, MPhil and PhD courses in computer science and engineering, IT consultants, and system developers in the telecoms, broadcasting and publishing sectors will also find this book of interest.
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[156] | Markus Waltl, Christian Timmerer, Hermann Hellwagner, Increasing the User Experience of Multimedia Presentations with Sensory Effects, In Proceedings of the 11th International Workshop on Image Analysis for Multimedia Interactive Services (WIAMIS'10) (Riccardo Leonardi, Pierangelo Migliorati, Andrea Cavallaro, eds.), IEEE, Los Alamitos, CA, USA, pp. 1-4, 2010.
[bib] [pdf] [abstract]
Abstract: The term Universal Multimedia Experience (UME) has gained momentum and is well recognized within the research community. As this approach puts the user into the center stage, additional complexity is added to the overall quality assessment problem which calls for a scientific framework to capture, measure, quantify, judge, and explain the user experience. In previous work we have proposed the annotation of multimedia content with sensory effect metadata that can be used to stimulate also other senses than vision or audition. In this paper we report first results obtained from subjective tests in the area of sensory effects attached to traditional multimedia presentations such as movies that shall lead to an enhanced, unique, and worthwhile user experience.
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[155] | Markus Waltl, Christian Timmerer, Hermann Hellwagner, Improving the Quality of Multimedia Experience through Sensory Effects, In Proceedings of the 2nd International Workshop on Quality of Multimedia Experience (QoMEX'10) (Andrew Perkis, Sebastian Möller, Peter Svensson, Amy Reibman, eds.), IEEE, Los Alamitos, CA, USA, pp. 124-129, 2010.
[bib][url] [doi] [pdf] [abstract]
Abstract: In previous and related work sensory effects are presented as a tool for increasing the user experience of multimedia presentations by stimulating also other senses than vision or audition. In this paper we primarily investigated the relationship of the Quality of Experience (QoE) due to various video bit-rates of multimedia contents annotated with sensory effects (e.g., wind, vibration, light). Therefore, we defined a subjective quality assessment methodology based on standardized methods. The paper describes the test environment, its setup, and conditions in detail. Furthermore, we experimented with a novel voting device that allows for continuous voting feedback during a sequence in addition to the overall quality voting at the end of each sequence. The results obtained from the subjective quality assessment are presented and discussed thoroughly. In anticipation of the results we can report an improvement of the quality of the multimedia experience thanks to the sensory effects.
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[154] | Markus Waltl, Christian Raffelsberger, Christian Timmerer, Hermann Hellwagner, Metadata-based Content Management and Sharing System for Improved User Experience, In Proceedings CD of the 2nd International ICST Conference on User Centric Future Media Internet (Federico Alvarez, Cristina Costa, eds.), Springer Verlag GmbH, Berlin, Heidelberg, New York, pp. 1-9, 2010.
[bib] [pdf] [abstract]
Abstract: In the past years the amount of multimedia content on the Internet or in home networks has been drastically increasing. Instead of buying traditional media (such as CDs or DVDs) users tend to buy online media. This leads to the difficulty of managing the content (e.g., movies, images). A vast amount of tools for content management exists but they are mainly focusing on one type of content (e.g., only images). Furthermore, most of the available tools are not configurable to the user’s preferences and cannot be accessed by different devices (e.g., TV, computer, mobile phone) in the home network. In this paper we present a UPnP A/V-based system for managing and sharing audio/visual content in home environments which is configurable to the user’s preferences. Furthermore, the paper depicts how this system can be used to improve the user experience by using MPEG-V.
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[153] | Christian Timmerer, Markus Waltl, Hermann Hellwagner, Are Sensory Effects Ready for the World Wide Web?, In Proceedings of the Workshop on Interoperable Social Multimedia Applications (WISMA 2010) (Anna Carreras, Jaime Delgado, Xavier Maroñas, Víctor Rodríguez, eds.), CEUR Workshop Proceedings (CEUR-WS.org), Aachen, Germany, pp. 57-60, 2010.
[bib] [pdf] [abstract]
Abstract: The World Wide Web (WWW) is one of the main entry points to access and consume Internet content in various forms. In particular, the Web browser is used to access different types of media (i.e., text, image, audio, and video) and on some platforms is the only way to access the vast amount of information on the Web. Recently, it has been proposed to stimulate also other senses than vision or audition while consuming multimedia content through so- called sensory effects, with the aim to increase the user’s Quality of Experience (QoE). The effects are represented as Sensory Effects Metadata (SEM) which is associated to traditional multimedia content and is rendered (synchronized with the media) on sensory devices like fans, vibration chairs, lamps, etc. In this paper we provide a principal investigation of whether the sensory effects are ready for the WWW and, in anticipation of the result, we propose how to embed sensory effect metadata within Web content and the synchronized rendering thereof.
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[152] | Christian Timmerer, Michael Eberhard, Michael Grafl, Keith Mitchell, Sam Dutton, Hermann Hellwagner, A Metadata Model for Peer-to-Peer Media Distribution, In Proceedings of the Workshop on Interoperable Social Multimedia Applications (WISMA 2010) (Anna Carreras, Jaime Delgado, Xavier Maroñas, Víctor Rodríguez, eds.), CEUR Workshop Proceedings (CEUR-WS.org), Aachen, Germany, pp. 8, 2010.
[bib][url] [pdf] [abstract]
Abstract: In this paper we describe a metadata solution for a Peer-to-Peer (P2P) content distribution system termed NextShare. We outline the key motivating factors for our approach, detail the overall generic architecture we have developed and present the workflow for delivering metadata through Peer-to-Peer based content distribution. The paper also presents the metadata model we have developed and we describe in detail how all the content can be packetized and distributed using NextShare. Finally, a description of the core and optional metadata attributes which may be utilized within the system is provided.
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[151] | Christian Timmerer, Michael Grafl, Hermann Hellwagner, Daniel Negru, Eugen Borcoci, Daniel Renzi, Anne-Lore Mevel, Alex Chernilov, Scalable Video Coding in Content-Aware Networks: Research Challenges and Open Issues, In Proceedings of the International Tyrrhenian Workshop on Digital Communications (ITWDC) (Nicola Blefari-Melazzi, ed.), Springer, New York, NY, USA, pp. 11, 2010.
[bib] [pdf] [abstract]
Abstract: The demand for access to advanced, distributed media resources is nowadays omnipresent due to the availability of Internet connectivity almost anywhere, anytime, and with a huge amount of different devices. This calls for rethinking of the current Internet architecture by making the network aware of which content is actually transported. This paper introduces Scalable Video Coding (SVC) as a tool for Content-Aware Networks (CANs) which is currently researched as part of the EU FP7 ALICANTE project. The architecture of ALICANTE with respect to SVC and CAN is reviewed, use cases are described, and, finally, research challenges and open issues are discussed.
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[150] | Christian Timmerer, Hermann Hellwagner, MPEG-21 digital items in research and practice, In Proceedings of the 1st International Digital Preservation Interoperability Framework Symposium (Wo Chang, ed.), ACM, New York, NY, USA, pp. 8:1-8:8, 2010.
[bib] [doi] [pdf] [slides] [abstract]
Abstract: The aim of the MPEG‐21 standard, the so‐called Multimedia Framework, is to enable transparent and augmented use of multimedia resources across a wide range of networks, devices, user preferences, and communities, notably for trading (of bits). As such, it provides an important step in MPEG's standards evolution, i.e., the transaction of Digital Items among Users. This paper provides an overview of applications making use specifically of MPEG‐21 Digital Items and a more in‐depth presentation of a few selected applications in research and practice.
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[149] | Christian Timmerer, Johannes Jaborning, Hermann Hellwagner, A Survey on Delivery Context Description Formats - A Comparison and Mapping Model, In Journal of Digital Information Management, Digital Information Research Foundation, vol. 8, no. 1, Chennai, India, pp. 16-27, 2010.
[bib] [pdf] [abstract]
Abstract: Nowadays, mobile devices have implemented several transmission technologies which enable access to the Internet and increase the bit rate for data exchange. Despite modern mobile processors and high-resolution displays, mobile devices will never reach the stage of a powerful notebook or desktop system (for example, due to the fact of battery powered CPUs or just concerning the small-sized displays). Due to these limitations, the deliverable content for these devices should be adapted based on their capabilities including a variety of aspects (e.g., from terminal to network characteristics). These capabilities should be described in an interoperable way. In practice, however, there are many standards available and a common mapping model between these standards is not in place. Therefore, in this paper we describe such a mapping model and its implementation aspects. In particular, we focus on the whole delivery context (i.e., terminal capabilities, net- work characteristics, user preferences, etc.) and investigated the two most prominent state-of-the-art description schemes, namely User Agent Profile (UAProf) and Usage Environment Description (UED).
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