[123] | Christian Timmerer, Hermann Hellwagner, MPEG-21 Multimedia Framework, Chapter in Encyclopedia of Multimedia (Borko Furht, ed.), Springer, Berlin, Heidelberg, New York, pp. 463-469, 2008.
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[122] | Christian Timmerer, Anthony Vetro, Hermann Hellwagner, MPEG-21 Digital Item Adaptation, Chapter in Encyclopedia of Multimedia (Borko Furht, ed.), Springer, Berlin, Heidelberg, New York, pp. 457-463, 2008.
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[121] | Christian Timmerer, Michael Ransburg, Hermann Hellwagner, Generic Multimedia Content Adaptation, Chapter in Encyclopedia of Multimedia (Borko Furht, ed.), Springer, Berlin, Heidelberg, New York, pp. 263-271, 2008.
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[120] | Christian Timmerer, Hermann Hellwagner, 2008 Ninth International Workshop on Image Analysis for Multimedia Interactive Services, IEEE, Los Alamitos, CA, USA, pp. 246, 2008.
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[119] | Bernhard Reiterer, Cyril Concolato, Janine Lachner, Jean Le Feuvre, Jean-Claude Moissinac, Stefano Lenzi, Stefano Chessa, Enrique Fernández Ferrá, Juan José González Menaya, Hermann Hellwagner, User-centric universal multimedia access in home networks, In The Visual Computer, International Journal of Computer Graphics, Springer, vol. 24, no. 7-9, Berlin, Heidelberg, New York, pp. 837-845, 2008.
[bib][url] [doi] [pdf] [abstract]
Abstract: Much research is currently being conducted towards Universal Multimedia Access, aiming at removing barriers that arise when multimedia content is to be consumed with more and more heterogeneous devices and over diverse networks. We argue that users should be put at the center of the research work to enable user-centric multimedia access. In this paper we present the requirements for a user-centric multimedia access system in a networked home environment. These requirements are easy access to available content repositories, context awareness, content adaptation and session migration. After showing the limits of state-of-the-art technologies, we present the architecture of a system which allows unified access to the home network content, automatically delivered to rendering devices close to the user, adapted according to the rendering device constraints, and which is also capable of session mobility.
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[118] | Michael Ransburg, Hubert Gressl, Hermann Hellwagner, Efficient Transformation of MPEG-21 Metadata for Codec-agnostic Adaptation in Real-time Streaming Scenarios, In 2008 Ninth International Workshop on Image Analysis for Multimedia Interactive Services (Hermann Hellwagner, Christian Timmerer, eds.), IEEE, Los Alamitos, CA, USA, pp. 143-146, 2008.
[bib][url] [pdf] [abstract]
Abstract: Scalable media contents, such as the new MPEG-4 Scalable Video Codec enable to easily retrieve different qualities of the media content by simply disregarding certain media segments. The MPEG-21-based codec-agnostic adaptation approach supports this concept by introducing an XMLbased Bitstream Syntax Description (BSD) which describes the different segments of a media content. Based on this BSD, an adaptation node can intelligently adapt any scalable media (i.e., remove specific media segments) without the need for codec-specific knowledge. The adaptation approach consists of 1) transforming this BSD and 2) adapting the media based on the transformed BSD. In this paper, we focus on the BSD transformation step and evaluate different mechanisms w.r.t. their transformation efficiency given several application scenarios. In particular, we compare the traditional stylesheet-based mechanisms with a novel mechanism based on regular expressions. We discuss both mechanisms in terms of their expressiveness, and propose how to actually employ regular expressions for codec-agnostic adaptation. Finally, we quantitatively evaluate these mechanisms in different adaptation scenarios, which vary in the size and number of required BSD units
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[117] | Michael Ransburg, Christian Timmerer, Hermann Hellwagner, Dynamic and Distributed Multimedia Content Adaptation based on the MPEG-21 Multimedia Framework, In Multimedia Semantics: The role of Metadata (Mathias Lux, Michael Granitzer, Marc Spaniol, eds.), Springer, Berlin, Heidelberg, New York, pp. 3-24, 2008.
[bib] [doi] [abstract]
Abstract: Today, there are many technologies in place to establish an infrastructure for the delivery and consumption of multimedia content. In practice, however, several elements of such an infrastructure are often stand-alone systems and a big picture of how these elements relate to each other or even fit together is not available. Therefore, MPEG-21 aims to provide an open framework for interoperable multimedia delivery and consumption. This requirement for interoperability results in a great diversity of XML-based metadata, which describes the media data on semantic or syntactic levels, in order to make it more accessible to the user. This metadata can be of considerable size, which leads to problems in streaming scenarios. Other than media data, XML metadata has no concept of samples, thus inhibiting streamed (and timed) processing, which is natural for media data. In order to address the challenges and requirements resulting from this situation, the concept of streaming instructions is introduced. These streaming instructions facilitate the fragmentation of content-related metadata, the association of media and metadata fragments with each other, and the synchronized streaming and processing of those fragments. Based on these capabilities, a dynamic and distributed multimedia content adaptation framework can be built.
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[116] | Markus Quaritsch, Emil Stojanovski, Christian Bettstetter, Gerhard Friedrich, Hermann Hellwagner, Bernhard Rinner, Michael Hofbaur, Mubarak Shah, Collaborative Microdrones: Applications and Research Challenges, In Proceedings of the Second International Conference on Autonomic Computing and Communication Systems (ACM, ed.), ACM Press, New York, NY, USA, pp. 7, 2008.
[bib][url] [pdf] [abstract]
Abstract: Microdrones are small-scale unmanned aerial vehicles (UAVs) carrying payloads such as cameras and sensors. Such microdrones enable us to obtain a bird's eye view of the environment which is helpful in many applications such as environmental monitoring, surveillance or disaster management. This position paper reports on our recently launched project \collaborative microdrones" where we are developing a system for aerial imaging based on cooperating, wireless networked microdrones that can be used in disaster management applications. Several microdrones will y in formation over the area of interest and deliver sensor data which is fused, analyzed and delivered to the user in real-time. In this paper we brie y discuss applications for UAVs, present related projects, introduce our research focus and report on preliminary results.
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[115] | Martin Prangl, Ingo Kofler, Hermann Hellwagner, Towards QoS Improvements of TCP-based Media Delivery, In Proceedings of the 4th International Conference on Networking and Services (ICNS) (Jun Bi, Kim Chin, Cosmin Dini, Leo Lehmann, David C Pheanis, eds.), IEEE, Los Alamitos, CA, USA, pp. 188-193, 2008.
[bib] [doi] [pdf] [abstract]
Abstract: The amount of audiovisual data available on the Internet and thus of multimedia communication over today's networks is increasing at a rapid pace. Despite the availability of specific media transport protocols like RTP, most content providers make use of the well-established and reliable TCP protocol to deliver audiovisual content over the Internet. The reason is that TCP-based data delivery in general is much less complicated for the clients to be served and over today's networks traversed (including proxies and firewalls), than making use of UDP-based RTP connections. However, in case of network bandwidth fluctuations and packet losses, TCP-based media delivery may lead to annoying jerky playback at the client side, due to retransmissions and late arrival of media data. This papers deals with TCP-based perceptual QoS improvement mechanisms for increasing the media experience for the consumer under unstable network conditions. Our approach is based on media content adaptation (transcoding) to fit the actual network bandwidth continuously monitored by the sender. The proposed mechanisms are applied at the application level at the server side, leaving the existing TCP implementation untouched and therefore enabling transparent use of existing media players. An evaluation of a realistic use case is presented which underlines the efficency of our approach.
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[114] | Martin Prangl, Ingo Kofler, Hermann Hellwagner, An MPEG-21-driven Utility-based Multimedia Adaptation Decision Taking Web Service, In Proceedings of the 1st International Conference on Ambient Media and Systems (Ambi-sys) (Roger M Whitaker, Ben Liang, eds.), ICST, Brussels, Belgium, pp. 8, 2008.
[bib] [pdf] [abstract]
Abstract: Supporting transparent delivery and convenient use of multimedia content across a wide range of networks and devices is still a challenging task within the multimedia research community; Universal Multimedia Access (UMA) is a vision that has been pursued for quite some time. In multimedia frameworks, content adaptation is the core concept to make progress toward this goal. Most media adaptation engines targeting UMA scale the content w.r.t. terminal capabilities and network resource constraints and do not sufficiently consider end user preferences or even the utility of the adapted content for the user. Based on our previous work and the support of the MPEG-21 framework, we present a transparent solution to provide a content utility-aware adaptation decision for such utility-unaware multimedia frameworks. The idea is to outsource the challenging utility-aware adaptation decision taking task, which takes many factors into consideration and leads to a complex optimization problem. A realistic use case is adopted to show how related external multimedia frameworks can easily integrate and use our proposed adaptation decision taking Web Service.
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[113] | Phivos Mylonas, Hermann Hellwagner, Pablo Castells, Manolis Wallace, Signal, image and video processing (SIVP) special issue on “multimedia semantics, adaptation and personalization” Editorial, In Signal, Image and Video Processing, Springer, vol. 2/2008, no. 4, Berlin, Heidelberg, New York, pp. 287-288, 2008.
[bib][url] |
[112] | Michael Mackay, David Hutchison, Michael Ransburg, Hermann Hellwagner, Combined Adaptation and Caching of MPEG-4 SVC in Streaming Scenarios, In 2008 Ninth International Workshop on Image Analysis for Multimedia Interactive Services (Hermann Hellwagner, Christian Timmerer, eds.), IEEE, Los Alamitos, CA, USA, pp. 101-104, 2008.
[bib][url] [pdf] [abstract]
Abstract: A key objective of the ENTHRONE II Project is the ability to optimise the delivery of multimedia content to a wide group of heterogeneous users. One example of this is in the cooperative deployment of adaptation and caching functionality in the edge network. This hybrid approach makes it possible not only to store content locally, thus minimising the cost incurred through subsequent requests, but also to better serve heterogeneous groups of users by dynamically adapting the content to suit a wide range of terminal devices. In this paper, we describe and evaluate how the cooperative deployment of MPEG-21-based adaptation and caching of MPEG-4 SVC can result in improvements both in the quality of the content received at the user terminal and the resources consumed during the delivery
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[111] | Mathias Lux, Revisiting the Vector Retrieval Model in Context of the MPEG-7 Semantic Description Scheme, In 2008 Ninth International Workshop on Image Analysis for Multimedia Interactive Services (Hermann Hellwagner, Christian Timmerer, eds.), IEEE, Los Alamitos, CA, USA, pp. 134-138, 2008.
[bib][url] |
[110] | Fernando López, Dietmar Jannach, José M Martínez, Christian Timmerer, Hermann Hellwagner, Narciso García, Multimedia Adaptation Decisions Modelled as Non-deterministic Operations, In 2008 Ninth International Workshop on Image Analysis for Multimedia Interactive Services (Hermann Hellwagner, Christian Timmerer, eds.), IEEE, Los Alamitos, CA, USA, pp. 46-49, 2008.
[bib][url] [pdf] [abstract]
Abstract: This paper describes how a multimedia adaptation framework can automatically decide the sequence of operations to be executed in order to adapt an MPEG-21 Digital Item to the MPEG-21 description of the usage environment in which it will be consumed. The main innovation of this work with respect to previous multimedia adaptation decision models is that in the proposed approach decisions can be made without knowing the exact behaviour of the operations that are going to be executed.
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[109] | Janine Lachner, Hermann Hellwagner, Information and Communication Systems for Mobile Emergency Response, In Information Systems and e-Business Technologies (Proc. 2nd International United Information Systems Conference, UNISCON 2008 (Roland Kaschek, Christian Kop, Claudia Steinberger, Günther Fliedl, eds.), Springer, Berlin, Heidelberg, New York, pp. 213-224, 2008.
[bib] [pdf] [abstract]
Abstract: This discussion paper attempts to propose emergency response and disaster management as worthwhile areas of applied research for the informa-tion system community. The typical requirements, entities and activities in-volved in specifically mobile emergency response operations are summarized. Recent research contributions in this area are exemplarily reviewed in order to give a deeper insight into the role and use of mobile information and communi-cation systems. Finally, the major challenges and research needs regarding in-formation systems are summarized, with a view to draw the attention of infor-mation systems researchers to this interesting and important field.
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[108] | Robert Kuschnig, Ingo Kofler, Michael Ransburg, Hermann Hellwagner, Design options and comparison of in-network H.264/SVC adaptation, In Journal of Visual Communication and Image Representation, Elsevier B.V., vol. 19, no. 8, Amsterdam, pp. 529-542, 2008.
[bib] [doi] [pdf] [abstract]
Abstract: This paper explores design options and evaluates implementations of in-network, RTP/RTSP based adaptation MANEs (Media Aware Network Elements) for H.264/SVC content streaming. The obvious technique to be employed by such an adaptation MANE is to perform SVC specific bitstream extraction or truncation. Another mechanism that can be used is description (metadata) driven, coding format independent adaptation based on generic Bitstream Syntax Descriptions (gBSD), as specified within MPEG-21 Digital Item Adaptation (DIA). Adaptation MANE architectures for both approaches are developed and presented, implemented in end-to-end streaming/adaptation prototype systems, and experimentally evaluated and compared. For the gBSD based solution, open issues like the granularity of bitstream descriptions and of bitstream adaptation, metadata overhead, metadata packetization and transport options, and error resilience in case of metadata losses, are addressed. The experimental results indicate that a simple SVC specific adaptation MANE does clearly outperform the gBSD based adaptation variants. Yet, the conceptual advantages of the description driven approach, like coding format independence and flexibility, may outweigh the performance drawbacks in specific applications.
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[107] | Ingo Kofler, Christian Timmerer, Hermann Hellwagner, Optimization-based Multimedia Adaptation Decision-Taking, Chapter in Encyclopedia of Multimedia (Borko Furht, ed.), Springer, New York, USA, pp. 699-704, 2008.
[bib] [doi] [pdf] |
[106] | Ingo Kofler, Joachim Seidl, Christian Timmerer, Hermann Hellwagner, Toufik Ahmed, Using MPEG-21 for Cross-layer Multimedia Content Adaptation, In Journal on Signal, Image and Video Processing, Springer, vol. 2, no. 4, London, United Kingdom, pp. 355-370, 2008.
[bib] [doi] [pdf] [abstract]
Abstract: This paper presents a cross-layer model—formulated using interoperable description formats—for the adaptation of scalable H.264/MPEG-4 AVC (i.e., SVC) content in a video streaming system operating on aWireless LANaccess network without QoS mechanisms.SVCcontent adaptation on the server takes place on the application layer using an adaptation process compliant with the MPEG-21 Digital Item Adaptation (DIA) standard, based on input comprised of MPEG-21 DIA descriptions of content and usage environment parameters. The latter descriptions integrate information from different layers, e.g., device characteristics and packet loss rate, in an attempt to increase the interoperability of this cross-layer model, thus making it applicable to other models. For the sake of deriving model parameters, performance measurements from two wireless access point models were taken in account. Throughout the investigation it emerged that the behavior of the system strongly depends on the access point. Therefore, we investigated the use of end-to-end-based rate control algorithms for steering the content adaptation. Simulations of rate adaptation algorithms were subsequently performed, leading to the conclusion that a TFRC-based adaptation technique (TCP-Friendly Rate Control) performs quite well in adapting to limited bandwidth and varying network conditions. In the paper we demonstrate howTFRC-based content adaptation can be realized using MPEG-21 tools.
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[105] | Ingo Kofler, Martin Prangl, Robert Kuschnig, Hermann Hellwagner, An H.264/SVC-based Adaptation Proxy on a WiFi Router, In Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV) (Lars Wolf, Carsten Griwodz, eds.), ACM, New York, NY, USA, pp. 63-68, 2008.
[bib] [doi] [pdf] [abstract]
Abstract: Recent advances in video coding technology like the scalable extension of the MPEG-4 AVC/H.264 video coding standard pave the way for computationally cheap adaptation of video content. In this paper we present our work on a lightweight RTSP/RTP proxy that enables in-network stream processing. Based on an off-the-shelf wireless router that runs a Linux-based firmware we demonstrate that the video adaptation can be performed on-the-fly directly on a network device. The paper covers design and implementation details of the proxy as well as a discussion about the actual adaptation of the SVC stream. Based on experimental evaluations we show that our approach can handle a reasonable number of concurrent sessions for a typical home deployment scenario. Furthermore, the paper covers possible applications in which adaptation on the network device can be beneficial.
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[104] | Julius Köpke, Roland Tusch, Hermann Hellwagner, Laszlo Böszörmenyi, Context-aware hoarding of Multimedia Content in a large-scale Tour Guide Scenario, In Proceedings of the International Conference on Signal Processing and Multimedia Applications (Pedro Assunção, Sérgio Faria, eds.), INSTICC Press, Setubal, pp. 15-23, 2008.
[bib][url] |
[103] | Dietmar Jannach, Christian Timmerer, Hermann Hellwagner, Knowledge-based Multimedia Adaptation Decision-Taking, Chapter in Encyclopedia of Multimedia (Borko Furht, ed.), Springer, Berlin, Heidelberg, New York, pp. 391-394, 2008.
[bib] [pdf] |
[102] | Hermann Hellwagner, Challenges toward Adaptive Behavior of Distributed Multimedia Systems, In Advances in Multiagent Systems, Robotics and Cybernetics: Theory and Practice (Volume II) (George E Lasker, Jochen Pfalzgraf, eds.), The International Institute for Advanced Studies in Systems Research and Cybernetics, Tecumseh, pp. 15-19, 2008.
[bib] [pdf] [abstract]
Abstract: The multimedia community is pursuing, among others, the vision of Universal Multimedia Access (UMA). UMA denotes the concept that any multimedia content should be available anywhere, anytime, on any device, tailored to the user's needs and preferences, accessible for the user in a transparent and convenient way. Key to achieving this vision is to realize collaborative adaptive behavior of the involved distributed multi-media system components (server, media-aware net-work elements like proxies or gateways, and clients), based on intense metadata exchange and multimedia content negotiation, adaptation, or personalization. This paper outlines the key challenges and the state of the art in achieving such adaptive behavior. The major challenges have been tackled recently and many of the building blocks of UMA have become or are becoming available from standardization groups, which are instrumental in this area to ensure interop-erable use of the media and metadata items. However, making use of these standards in practical multimedia systems raises additional issues, both of conceptual nature and in terms of implementation. Based on years of contributions to ISO/IEC MPEG standardization efforts and of research work into adaptive multimedia systems, we will give an overview of these challenges, discuss the state of the art, and introduce an emerging principled solution for format-independent multimedia content adaptation.
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[101] | Michael Eberhard, Luca Celetto, Christian Timmerer, Emanuele Quacchio, Hermann Hellwagner, An Interoperable Streaming Framework for Scalable Video Coding based on MPEG-21, In STreaming Day'08 Proceedings (Luca Fanucci, Fabrizio Rovati, Christian Timmerer, eds.), University of Parma, Parma, pp. 4, 2008.
[bib] [pdf] [abstract]
Abstract: In this paper, an interoperable streaming framework for the adaptation and streaming of scalable multimedia content is presented. The streaming framework’s architecture for Video on Demand (VoD) as well as multicast streaming is presented. The VoD test-bed allows each client to set up a separate streaming session and receive the bitstreams in a quality tailored to the clients requirements, while the multicast test-bed provides a layered scalable multicast to all clients and every client needs to decide which layers to subscribe to. After the description of the architectures, a comparison in terms of performance of the MPEG-21 DIA metadata-based adaptation approach to an SVC-specific adaptation approach is presented. Furthermore, optimizations for both adaptation approaches are presented and the performance improvements due to the optimizations are discussed.
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[100] | Michael Eberhard, Luca Celetto, Christian Timmerer, Emanuele Quacchio, Hermann Hellwagner, Fabrizio S Rovati, An Interoperable Streaming Framework for Scalable Video Coding based on MPEG-21, In Proceedings of the 5th IET Visual Information Engineering Conference Conference (VIE’08) (Ebroul Izquierdo, Guizhong Liu, eds.), IET, London, pp. 723-728, 2008.
[bib] [pdf] [abstract]
Abstract: This paper presents an interoperable framework for the streaming of scalable multimedia content such as Scalable Video Coding (SVC). In particular, the framework’s architecture for both, Video on Demand (VoD) and multicast streaming, is presented. The architecture includes a detailed description of the adaptation engine – conforming to MPEG-21 Digital Item Adaptation – as well as the integration of the adaptation engine into VideoLAN’s VLC media player, which provides the streaming server and client for the framework. Following the description of the architecture, a comparison in terms of performance of the generic MPEG-21 DIA-based adaptation approach, which is utilized by the described demo, versus an SVC-specific adaptation approach is presented and possible further improvements for both approaches are investigated.
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[99] | Michael Eberhard, Luca Celetto, Christian Timmerer, Emanuele Quacchio, Hermann Hellwagner, Fabrizio S Rovati, An Interoperable Multimedia Delivery Framework for Scalable Video Coding based on MPEG-21 Digital Item Adaptation, In Proceedings of the IEEE International Conference on Multimedia and Expo 2008 (ICME’08) (Jörn Ostermann, Touradj Ebrahimi, eds.), IEEE, Los Alamitos, CA, USA, pp. 1607-1608, 2008.
[bib] [pdf] [abstract]
Abstract: In this paper we present an interoperable multimedia delivery framework for scalable video coding based on MPEG-21 Digital Item Adaptation (DIA). In can be used to transmit scalable video contents within heterogeneous usage environments where the properties of the usage environment (e.g., terminal/network capabilities) may change dynamically during the streaming session. The usage environment is signaled by interoperable description formats provided by the DIA standard. Additionally, the adaptation itself is done by exploiting the standard's generic adaptation approach, i.e., independent of the actual coding format. Thus, the overall framework is also applicable for other scalable coding formats.
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