Finding Image Regions with Human Computation and Games with a Purpose (bibtex)
@InProceedings{Lux2012, author = {Lux, Mathias and Guggenberger, Mario and Müller, Alexander}, booktitle = {Proceedings of the Eighth Artificial Intelligence and Interactive Digital Entertainment International Conference (AIIDE 2012)}, title = {Finding Image Regions with Human Computation and Games with a Purpose}, year = {2012}, address = {Palo Alto, California, USA}, editor = {Riedl, Mark and Sukthankar, Gita}, month = {jan}, pages = {220}, publisher = {Association for the Advancement of Artificial Intelligence (AAAI Press)}, abstract = {Manual image annotation is a tedious and time-consuming task, while automated methods are error prone and limited in their results. Human computation, and especially games with a purpose, have shown potential to create high quality annotations by "hiding the complexity" of the actual annotation task and employing the "wisdom of the crowds". In this demo paper we present two games with a single purpose: finding regions in images that correspond to given terms. We discuss approach, implementation, and preliminary results of our work and give an outlook to immediate future work.}, isbn10 = {978-1-57735-582-3}, keywords = {Games with a Purpose; Human Computation}, language = {EN}, talktype = {none}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5474} }
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