[181] | Markus Quaritsch, Robert Kuschnig, Daniel Wischounig-Strucl, Saeed Yahyanejad, Vera Mersheeva, Evsen Yanmaz, Gerhard Friedrich, Hermann Hellwagner, Christian Bettstetter, Bernhard Rinner, FAMUOS: A Multi-UAV System for Aerial Reconnaissance in Rescue Scenarios, In Proceedings of the Austrian Robotics Workshop (ARW-11) (Michael Hofbaur, Manfred Husty, eds.), UMIT, Hall in Tyrol, Austria, pp. 3 3 3, 2011.
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[180] | Christopher Mueller, Christian Timmerer, A VLC media player plugin enabling dynamic adaptive streaming over HTTP, In Proceedings of the 19th ACM international conference on Multimedia (Kasim Selcuk Candan, Sethuraman Panchanathan, Balakrishnan Prabhakaran, Hari Sundaram, Wu-Chi Feng, Nicu Sebe, eds.), ACM, New York, NY, USA, pp. 723-726, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: This paper describes the implementation of a VLC media player plugin enabling Dynamic Adaptive Streaming over HTTP (DASH). DASH is an emerging ISO/IEC MPEG and 3GPP standard for HTTP streaming. It aims to standardize formats enabling segmented progressive download by exploiting existing Internet infrastructure as such. Our implementation of these formats as described in this paper is based on the well-known VLC. Hence, it is fully integrated into the VLC structure and has been also submitted to the VLC development team for consideration in future releases of VLC. Therefore, it is licensed under the GNU Lesser General Public License (LGPL). The plugin provides a very flexible structure that could be easily extended with respect to different adaptation logics or profiles of the DASH standard. As a consequence, the plugin enables the integration of a variety of adaptation logics and comparison thereof, making it attractive for the research community.
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[179] | Christopher Mueller, Christian Timmerer, A Test-Bed for the Dynamic Adaptive Streaming over HTTP featuring Session Mobility, In Proceedings of the Second Annual ACM SIGMM Conference on Multimedia Systems (MMSys) (Ketan Mayer-Patel, Ali Begen, eds.), ACM, New York, NY, USA, pp. 271-276, 2011.
[bib] [pdf] [abstract]
Abstract: In this paper, we present a multimedia test-bed enabling session mobility in the context of the emerging ISO/IEC MPEG standard, Dynamic Adaptive Streaming over HTTP (DASH). In general, session mobility is defined as the transfer of a running streaming session from one device to another device where it may need to be consumed in an adaptive way. The two main challenges are: (1) taking into account the new context of the device (e.g., capabilities) to which the session is transferred and (2) performing the actual transfer in a seamless and interoperable way. Our system addresses both challenges supported by a prototype implementation integrated into VLC. In anticipation of the results we can conclude that interoperability is achieved adopting existing standards while the performance of the system does not depend on these standards. That is, the modules responsible for the performance are usually not defined within such standards and left out for competition. However, our system is designed in an extensible way and is able to accommodate this fact.
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[178] | Robert Kuschnig, Ingo Kofler, Hermann Hellwagner, Evaluation of HTTP-based request-response streams for internet video streaming, In Proceedings of the Second Annual ACM SIGMM Conference on Multimedia Systems (MMSys) (Ketan Mayer-Patel, Ali Begen, eds.), ACM, New York, NY, USA, pp. 245-256, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: Adaptive video streaming based on TCP/HTTP is becoming popular because of its ability to adapt to changing network conditions. We present an in-depth experimental analysis of the use of HTTP-based request-response streams for video streaming. In this scheme, video fragments are fetched by a client from the server, in smaller units called chunks, potentially via multiple parallel HTT P requests (TCP connections). A model for the achievable throughput is formulated.The model is validated by a broad range of streaming experiments, including an evaluation of TCP-friendliness. Our findings include that request-response streams are able to scale with the available bandwidth by increasing the chunk size or the number of concurrent streams. Several combinations of system parameters exhibiting TCP-friendliness are presented. We also evaluate the video streaming performance in terms of video quality in the presence of packet loss. Multiple request-response streams are able to maintain satisfactory performance, while a single TCP connection deteriorates rapidly with increasing packet loss. The results provide experimental evidence that HTTP-based request-response streams are a good alternative to classical TCP streaming
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[177] | Harilaos Koumaras, Daniel Negru, Eugen Borcoci, Vaios Koumaras, Costas Troulos, Yael Lapid, Evangelos Pallis, Mamadou Sidibé, Antonia Pinto, Georgios Gardikis, George Xilouris, Christian Timmerer, Media Ecosystems: A Novel Approach for Content-Awareness in Future Networks, Chapter in The Future Internet (John Domingue, Alex Galis, Anastasius Gavras, Theodore Zahariadis, Dave Lambert, Frances Cleary, Petros Daras, Srdjan Krco, Henning Müller, Man-Sze Li, Hans Schaffers, Volkmar Lotz, Federico Alvarez, Burkhard Stiller, Stamatis Karnouskos, Susanna Avessta, Michael Nilsson, eds.), Springer, vol. 6656, Berlin, Heidelberg, New York, pp. 369-380, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: This chapter proposes a novel concept towards the deployment of a networked ‘Media Ecosystem’. The proposed solution is based on a flexible co- operation between providers, operators, and end-users, finally enabling every user first to access the offered multimedia services in various contexts, and second to share and deliver his own audiovisual content dynamically, seamlessly, and transparently to other users. Towards this goal, the proposed concept provides content-awareness to the network environment, network- and user context- awareness to the service environment, and adapted services/content to the end user for his best service experience possible, taking the role of a consumer and/or producer.
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[176] | Ingo Kofler, Robert Kuschnig, Hermann Hellwagner, Evaluating the Networking Performance of Home Router Platforms for Multimedia Services, In Proceedings of the 2011 IEEE International Conference on Multimedia and Expo (ICME 2011) (Irene Cheng, Gabriel Fernandez, Haohong Wang, eds.), IEEE, Los Alamitos, CA, USA, pp. 6, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: Wireless router platforms based on the Linux operating system are becoming popular in consumers' home networks. The transmission of multimedia data or their use as media-aware network elements imposes high traffic and computational loads on these devices. Thus, it is interesting to evaluate the networking and processing capabilities of such home router platforms in order to assess their usefulness for improved multimedia services such as in-network H.264/SVC video stream adaptation. This paper presents a performance evaluation of three home router platforms representative for low-end, mid-range, and high-end devices. The scope of the evaluation is the performance of the Linux networking stack on these routers; results for both application-layer (TCP and UDP) transmission and kernel-level (UDP) traffic routing are given. The results show that both TCP and UDP throughputs are significantly below (less than half of) the outgoing (wired) links' nominal capacities and depend very much on the sizes of the transmitted data blocks. This clearly indicates that the networking performance is limited by the platforms' processing capabilities and the lack of mechanisms that offload networking tasks from the CPUs. This behaviour cannot be observed on today's PC systems and has to be considered when deploying multimedia services on these network devices. Furthermore, a detailed analysis of the Linux networking stack reveals that the performance is heavily impacted by the netfilter code, even when no packet filtering or network address translation is being performed. Considerable performance gains can be achieved when this netfilter code is bypassed.
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[175] | Ingo Kofler, Robert Kuschnig, Hermann Hellwagner, In-Network Adaptation of H.264/SVC for HD Video Streaming Over 802.11g Networks, In Proceedings of the 21st International Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV 2011) (Charles Krasic, Kang Li, eds.), ACM, New York, NY, USA, pp. 9-14, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: In this paper, we present an approach for in-network adaptation of H.264/SVC in the context of 802.11 wireless networks. It builds upon our previous work on an adaptive RTSP/RTP proxy which allows to adapt video streams on Linux-based home router platforms. The proposed approach tackles the throughput variations that occur as a consequence of the physical rate adaptation in 802.11 equipment caused by the mobility of clients. By combining monitoring information available exclusively on the wireless router with the ability to adapt scalable video streams on-the-fly, the proposed in-network adaptation approach allows to quickly adjust the video bit rate to the current link conditions. Instead of reacting on packet loss, our approach uses an increase in queueing delay at the router to detect phases of throughput degradation. This allows a higher responsiveness compared to traditional end-to-end approaches that rely solely on RTCP feedback. The behavior of our novel approach was evaluated in several mobility scenarios in an experimental test bed. The results obtained by streaming and adapting high-definition content clearly demonstrate the feasibility and benefits of this approach.
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[174] | Hermann Hellwagner, Heinz Hofbauer, Robert Kuschnig, Thomas Stütz, Andreas Uhl, Secure transport and adaptation of MC-EZBC video utilizing H.264-based transport protocols, In Journal on Signal Processing: Image Communication, Elsevier B.V., Amsterdam, Netherlands, pp. 30, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: Universal Multimedia Access (UMA) calls for solutions where content is created once and subsequently adapted to given requirements. With regard to UMA and scalability, which is required often due to a wide variety of end clients, the best suited codecs are wavelet based (like the MC-EZBC) due to their inherent high number of scaling options. However, most transport technologies for delivering videos to end clients are targeted toward the H.264/AVC standard or, if scalability is required, the H.264/SVC. In this paper we will introduce a mapping of the MC-EZBC bitstream to existing H.264/SVC based streaming and scaling protocols. This enables the use of highly scalable wavelet based codecs on the one hand and the utilization of already existing network technologies without accruing high implementation costs on the other hand. Furthermore, we will evaluate different scaling options in order to choose the best option for given requirements. Additionally, we will evaluate different encryption options based on transport and bitstream encryption for use cases where digital rights management is required.
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[173] | Hermann Hellwagner, Ingo Kofler, Michael Eberhard, Robert Kuschnig, Michael Ransburg, Michael Sablatschan, Scalable Video Coding: Techniques and Applications for Adaptive Streaming, Chapter in Streaming Media Architectures, Techniques and Applications: Recent Advances (Ce Zhu, Yuenan Li, Xiamu Niu, eds.), Information Science Reference, Hershey, PA, USA, pp. 1-23, 2011.
[bib] [doi] [abstract]
Abstract: This chapter covers the topic of making use of scalable video content in streaming frameworks and applications. Specifically, the recent standard H.264/SVC, i.e., the scalable extension of the widely used H.264/AVC coding scheme, and its deployment for adaptive streaming, the combined activities of content adaptation and streaming, are considered. H.264/SVC is regarded as a promising candidate to enable applications to cope with bandwidth variations in networks and heterogeneous usage environments, mainly diverse end device capabilities and constraints. The relevant coding and transport principles of H.264/SVC are reviewed first. Subsequently, an overview of H.264/SVC applications is given. The chapter then focuses on presenting architectural/implementation options and applications of H.264/SVC for adaptive streaming, emphasizing the aspect of where, i.e., on which network node and on which layer in the networking stack, in the video delivery path the content adaptation can take place; also, methods of content adaptation are covered. This pragmatic perspective is seen as complementing more general discussions of scalable video adaptation issues in the existing literature.
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[172] | Michael Grafl, SVC Tunneling for Media-Aware Content Delivery: Impact on Video Quality, In Proceedings of the 12th IEEE International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM) (Mario Gerla, Enzo Mingozzi, Mainak Chatterjee, Andrea Passarella, eds.), IEEE, Los Alamitos, CA, USA, pp. 3, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: Today's omnipresent demand for access to multimedia content via diverse devices places new challenges on efficient content delivery. This work introduces the concept of Scalable Video Coding (SVC) tunneling developed in the EU FP7 ALICANTE project and shows that the quality impact of the transcoding steps for a transcoding chain from MPEG-2 to SVC and back to MPEG-2 accumulates to a PSNR reduction of up to 2.1 dB for transcoding at fixed target bitrate points. We also discuss research challenges and open issues in SVC tunneling.
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[171] | Michael Grafl, Christian Timmerer, Hermann Hellwagner, Quality Impact of Scalable Video Coding Tunneling for Media-Aware Content Delivery, In Proceedings of the 2011 IEEE International Conference on Multimedia and Expo (ICME 2011) (Irene Cheng, Gabriel Fernandez, Haohong Wang, eds.), IEEE, Los Alamitos, CA, USA, pp. 4, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: Today's omnipresent demand for access to multimedia content via diverse devices places new challenges on efficient content delivery. While the Scalable Video Coding (SVC) extension of Advanced Video Coding (AVC) has proven to be a useful tool for the advanced delivery of video content, it has not yet found major adoption in practice. This paper introduces the concept of SVC tunneling developed in the EU FP7 ALICANTE project, which attempts to provide device-independent access to media resources at reduced network load. For SVC tunneling, video transcoding is performed at the ingress/egress points of the network, which may impact the video quality. We show that the quality impact of these transcoding steps for a transcoding chain from MPEG-2 to SVC and back to MPEG-2 accumulates to a PSNR reduction of up to 2.1 dB for transcoding at fixed target bitrates. We also discuss research challenges and open issues in SVC tunneling.
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[170] | Michael Grafl, Christian Timmerer, Hermann Hellwagner, Daniel Negru, Eugen Borcoci, Daniele Renzi, Anne-Lore Mevel, Alex Chernilov, Scalable Video Coding in Content-Aware Networks: Research Challenges and Open Issues, Chapter in Trustworthy Internet (Nicola Blefari-Melazzi, Giuseppe Bianchi, Luca Salgarelli, eds.), Springer, Berlin, Heidelberg, New York, pp. 11, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: The term “trustworthy” has a very precise connotation in the European Community’s FP7 research program. For a network to be qualified as trustworthy, it needs to be secure, reliable and resilient to attacks and operational failures. Furthermore, quality of service must be guaranteed, while protecting user data, ensuring privacy and providing usable and trusted tools to support users in their security management. As such, the Trustworthy Internet not only has to include mechanisms, architectures and networking infrastructures that intrinsically provide basic security guarantees, but it also has to ensure users, service providers and application providers alike that their requirements in terms of Quality of Experience, manageability and efficiency are fully met. Providing such combined guarantees in a rapidly evolving, complex infrastructure such as the Internet requires solving challenging issues that encompass many fields of theoretical and applied information engineering. These issues span all levels of the protocol stack, ranging from finding new intrinsically secure transmission systems, to radically novel routing models, to new architectures for data dissemination and for interconnecting an unprecedented number of devices and appliances. This book aims at representing a view of the state of the “Trustworthy Internet” as we enter the second decade of our century. The material included in this book originated from the 21st International Tyrrhenian Workshop on Digital Communications, an event traditionally organized by CNIT, the Italian inter-university consortium for telecommunication research. The workshop comprised either invited contributions from renowned researchers with complementary expertise, as well as independent, peer-reviewed contributions stimulated through an open call for papers. This volume includes a selected subset of the workshop papers. Each contribution has been edited and extended after the workshop, taking into account the discussions carried out during the event, incorporating when appropriate additional technical material. Furthermore, the authors have strived to complement the specific technical aspects they present with background material devised to more comprehensively introduce the reader to the specific topic of trustworthiness tackled.
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[169] | Michael Eberhard, Hermann Hellwagner, Christian Timmerer, Tibor Szkaliczki, Laszlo Szobonya, An evaluation of piece-picking algorithms for layered content in Bittorrent-based peer-to-peer systems, In Proceedings of the 2011 IEEE International Conference on Multimedia and Expo (ICME 2011) (Irene Cheng, Gabriel Fernandez, Haohong Wang, eds.), IEEE, Los Alamitos, CA, USA, pp. 1-6, 2011.
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[168] | Michael Eberhard, Amit Kumar, Silvano Mignanti, Riccardo Petrocco, Mikko Uitto, A Framework for Distributing Scalable Content over Peer-to-Peer Networks, In International Journal on Advances in Internet Technology, IARIA, vol. 4, no. 1&2, N/A, pp. 1-13, 2011.
[bib] [pdf] [abstract]
Abstract: Peer-to-Peer systems are nowadays a very popular solution for multimedia distribution, as they provide significant cost benefits compared with traditional server-client distribution. Additionally, the distribution of scalable content enables the consumption of the content in a quality suited for the available bandwidth and the capabilities of the end-user devices. Thus, the distribution of scalable content over Peer-to-Peer network is a very actual research topic. This paper presents a framework for the distribution of scalable content in a fully distributed Peer-to-Peer network. The architectural description includes how the scalable layers of the content are mapped to the pieces distributed in the Peer-to-Peer system and detailed descriptions of the producer- and consumer-site architecture of the system. Additionally, an evaluation of the system’s performance in different scenarios is provided. The test series in the evaluation section assess the performance of our layered piece-picking core and provide a comparison of the performance of our system’s multi layer and single layer implementations. The presented system is to our knowledge the first open-source Peer-to-Peer network with full Scalable Video Coding support.
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[167] | Hermann Hellwagner, Christian Timmerer, MPEG-21 Applications and Use Cases, Chapter in The Handbook of MPEG Applications: Standards in Practice (Marios C Angelides, Harry Agius, eds.), John Wiley & Sons, Hoboken, New Jersey, pp. 405-430, 2010.
[bib] [abstract]
Abstract: This book provides a comprehensive examination of the use of MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A standards, providing a detailed reference to their application. In this book, the authors address five leading MPEG standards, focusing not only on the standards themselves, but specifically upon their application (e.g. for broadcasting media, personalised advertising and news, multimedia collaboration, digital rights management, resource adaptation, digital home systems, and so on); including MPEG cross-breed applications. In the evolving digital multimedia landscape, this book provides comprehensive coverage of the key MPEG standards used for generation and storage, distribution and dissemination, and delivery of multimedia data to various platforms within a wide variety of application domains. It considers how these MPEG standards may be used, the context of their use, and how supporting and complementary technologies and the standards interact and add value to each other. Key Features: * Integrates the application of five popular MPEG standards (MPEG-2, MPEG-4, MPEG-7, MPEG-21, and MPEG-A) into one single volume, including MPEG cross-breed applications * Up-to-date coverage of the field based on the latest versions of the five MPEG standards * Opening chapter provides overviews of each of the five MPEG standards * Contributions from leading MPEG experts worldwide * Includes an accompanying website with supporting material (www.wiley.com/go/angelides_mpeg) This book provides an invaluable reference for researchers, practitioners, CTOs, design engineers, and developers. Postgraduate students taking MSc, MRes, MPhil and PhD courses in computer science and engineering, IT consultants, and system developers in the telecoms, broadcasting and publishing sectors will also find this book of interest.
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[166] | Markus Waltl, Die Umstellung des Mailservers am Institut für Informationstechnologie, Chapter in Werkstatt Universität (Ralph Grossmann, Evelin Brunner, eds.), Wieser Verlag, Klagenfurt/Celovec, Austria, pp. 125-150, 2010.
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[165] | Markus Waltl, Christian Timmerer, Hermann Hellwagner, Increasing the User Experience of Multimedia Presentations with Sensory Effects, In Proceedings of the 11th International Workshop on Image Analysis for Multimedia Interactive Services (WIAMIS'10) (Riccardo Leonardi, Pierangelo Migliorati, Andrea Cavallaro, eds.), IEEE, Los Alamitos, CA, USA, pp. 1-4, 2010.
[bib] [pdf] [abstract]
Abstract: The term Universal Multimedia Experience (UME) has gained momentum and is well recognized within the research community. As this approach puts the user into the center stage, additional complexity is added to the overall quality assessment problem which calls for a scientific framework to capture, measure, quantify, judge, and explain the user experience. In previous work we have proposed the annotation of multimedia content with sensory effect metadata that can be used to stimulate also other senses than vision or audition. In this paper we report first results obtained from subjective tests in the area of sensory effects attached to traditional multimedia presentations such as movies that shall lead to an enhanced, unique, and worthwhile user experience.
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[164] | Markus Waltl, Enriching Multimedia with Sensory Effects, VDM Verlag Dr. Müller Aktiengesellschaft & Co. KG, Saarbrücken, Germany, pp. 100, 2010.
[bib] [abstract]
Abstract: Multimedia is now situated in everyday's life. One can get multimedia content via television, Internet, DVD, etc. One problem with this type of content is that there is only the audio/video content without any extra experience. This extra experience should be realized by using Sensory Effects like wind, light, etc. There are devices which were developed especially for enriching movies or computer games with such effects. MPEG Representation of Sensory Effects (RoSE) is a standardization process which offers a possibility to annotate the content of a video with sensory effects. The resulting description can be used to enrich the video experience. In this book an annotation tool and a simulator for MPEG RoSE are introduced due to the lack of an easy way to create MPEG RoSE compliant descriptions. The annotation tool provides a solution for creating sensory effect descriptions for movies. These descriptions can be simulated by the simulator or shipped with the movie for enriching the experience at one's home. Furthermore, the book gives an overview of Universal Multimedia Experience (UME) and MPEG RoSE. It also describes some companies and devices which already offer sensory effects.
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[163] | Markus Waltl, Christian Timmerer, Hermann Hellwagner, Improving the Quality of Multimedia Experience through Sensory Effects, In Proceedings of the 2nd International Workshop on Quality of Multimedia Experience (QoMEX'10) (Andrew Perkis, Sebastian Möller, Peter Svensson, Amy Reibman, eds.), IEEE, Los Alamitos, CA, USA, pp. 124-129, 2010.
[bib][url] [doi] [pdf] [abstract]
Abstract: In previous and related work sensory effects are presented as a tool for increasing the user experience of multimedia presentations by stimulating also other senses than vision or audition. In this paper we primarily investigated the relationship of the Quality of Experience (QoE) due to various video bit-rates of multimedia contents annotated with sensory effects (e.g., wind, vibration, light). Therefore, we defined a subjective quality assessment methodology based on standardized methods. The paper describes the test environment, its setup, and conditions in detail. Furthermore, we experimented with a novel voting device that allows for continuous voting feedback during a sequence in addition to the overall quality voting at the end of each sequence. The results obtained from the subjective quality assessment are presented and discussed thoroughly. In anticipation of the results we can report an improvement of the quality of the multimedia experience thanks to the sensory effects.
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[162] | Markus Waltl, Christian Raffelsberger, Christian Timmerer, Hermann Hellwagner, Metadata-based Content Management and Sharing System for Improved User Experience, In Proceedings CD of the 2nd International ICST Conference on User Centric Future Media Internet (Federico Alvarez, Cristina Costa, eds.), Springer Verlag GmbH, Berlin, Heidelberg, New York, pp. 1-9, 2010.
[bib] [pdf] [abstract]
Abstract: In the past years the amount of multimedia content on the Internet or in home networks has been drastically increasing. Instead of buying traditional media (such as CDs or DVDs) users tend to buy online media. This leads to the difficulty of managing the content (e.g., movies, images). A vast amount of tools for content management exists but they are mainly focusing on one type of content (e.g., only images). Furthermore, most of the available tools are not configurable to the user’s preferences and cannot be accessed by different devices (e.g., TV, computer, mobile phone) in the home network. In this paper we present a UPnP A/V-based system for managing and sharing audio/visual content in home environments which is configurable to the user’s preferences. Furthermore, the paper depicts how this system can be used to improve the user experience by using MPEG-V.
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[161] | Christian Timmerer, Markus Waltl, Hermann Hellwagner, Are Sensory Effects Ready for the World Wide Web?, In Proceedings of the Workshop on Interoperable Social Multimedia Applications (WISMA 2010) (Anna Carreras, Jaime Delgado, Xavier Maroñas, Víctor Rodríguez, eds.), CEUR Workshop Proceedings (CEUR-WS.org), Aachen, Germany, pp. 57-60, 2010.
[bib] [pdf] [abstract]
Abstract: The World Wide Web (WWW) is one of the main entry points to access and consume Internet content in various forms. In particular, the Web browser is used to access different types of media (i.e., text, image, audio, and video) and on some platforms is the only way to access the vast amount of information on the Web. Recently, it has been proposed to stimulate also other senses than vision or audition while consuming multimedia content through so- called sensory effects, with the aim to increase the user’s Quality of Experience (QoE). The effects are represented as Sensory Effects Metadata (SEM) which is associated to traditional multimedia content and is rendered (synchronized with the media) on sensory devices like fans, vibration chairs, lamps, etc. In this paper we provide a principal investigation of whether the sensory effects are ready for the WWW and, in anticipation of the result, we propose how to embed sensory effect metadata within Web content and the synchronized rendering thereof.
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[160] | Christian Timmerer, Michael Eberhard, Michael Grafl, Keith Mitchell, Sam Dutton, Hermann Hellwagner, A Metadata Model for Peer-to-Peer Media Distribution, In Proceedings of the Workshop on Interoperable Social Multimedia Applications (WISMA 2010) (Anna Carreras, Jaime Delgado, Xavier Maroñas, Víctor Rodríguez, eds.), CEUR Workshop Proceedings (CEUR-WS.org), Aachen, Germany, pp. 8, 2010.
[bib][url] [pdf] [abstract]
Abstract: In this paper we describe a metadata solution for a Peer-to-Peer (P2P) content distribution system termed NextShare. We outline the key motivating factors for our approach, detail the overall generic architecture we have developed and present the workflow for delivering metadata through Peer-to-Peer based content distribution. The paper also presents the metadata model we have developed and we describe in detail how all the content can be packetized and distributed using NextShare. Finally, a description of the core and optional metadata attributes which may be utilized within the system is provided.
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[159] | Christian Timmerer, Christopher Mueller, HTTP Streaming of MPEG Media, In Proceedings of STreaming Day 2010 (Riccardo Bernardini, Fabrizio Rovati, eds.), Rovati, Fabrizio, Agrate B.za, Italy, pp. 4, 2010.
[bib] [pdf] [abstract]
Abstract: MPEG has developed various technologies for multimedia transport, such as MPEG-2 Transport Stream (TS) and ISO Media Base File Format. These technologies have been widely accepted and heavily used by various industries and applications, such as digital broadcasting, audio and video transport over the Internet, mobile phones, etc. In recent years, the Internet has become an important channel for the delivery of multimedia. As HTTP is widely used on the Internet, it has recently been used extensively for the delivery of multimedia content. However, there is no standard for HTTP- based streaming of MPEG media. MPEG intends to standardize a solution that addresses this need. This paper provides an overview of the recent Call of Proposals (CfP) for HTTP Streaming of MPEG Media, a new work item within ISO/IEC MPEG. In particular, it will provide an overview of existing systems and the outcome of the evaluation of the aforementioned CfP which has been conducted during the 93rd MPEG meeting in July 2010.
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[158] | Christian Timmerer, Filippo Chiariglione, Marius Preda, Victor Rodriguez Doncel, Accelerating Media Business Developments with the MPEG Extensible Middleware, Chapter in Towards the Future Internet - Emerging Trends from European Research (Georgios Tselentis, Alex Galis, Anastasius Gavras, Srdjan Krco, Volkmar Letz, Elena Simperl, Burkhard Stiller, Theodore Zahariadis, eds.), IOS Press, Amsterdam, Netherlands, pp. 217-226, 2010.
[bib] [pdf] [abstract]
Abstract: This document provides an overview of the MPEG Extensible Middleware (MXM), one of ISO/IEC MPEG’s latest achievements, defining an architecture and corresponding application programming interfaces (APIs) which enable accelerated media business developments. The paper describes the vision behind MXM, its architecture, and a high level overview of the API. Additionally, example MXM applications are given.
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[157] | Christian Timmerer, Filippo Chiariglione, Marius Preda, Victor Rodriguez Doncel, Accelerating Media Business Developments with the MPEG Extensible Middleware, In IEEE Multimedia, IEEE, vol. 17, no. 3, Los Alamitos, CA, USA, pp. 74-78, 2010.
[bib][url] [doi] [pdf] [abstract]
Abstract: Editor’s Note: Media applications are becoming increasingly complex. They handle many data formats, run across multiple platforms, and support a wide range of functions. This article describes a standardized set of protocols and APIs that provides efficient access to individual system components, enables rapid deployment of new applications, and improves portability. —Anthony Vetro
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