[30] | Markus Waltl, Christian Raffelsberger, Christian Timmerer, Hermann Hellwagner, Metadata-Based Content Management and Sharing System for Improved User Experience, Chapter in User Centric Media (Federico Alvarez, Cristina Costa, eds.), Springer Verlag, vol. 60, Berlin, Heidelberg, New York, pp. 132-140, 2012.
[bib][url] [doi] |
[29] | Markus Waltl, Christian Timmerer, Benjamin Rainer, Hermann Hellwagner, Sensory Effect Dataset and Test Setups, In Proceedings of the 4th International Workshop on Quality of Multimedia Experience (QoMEX'12) (Ian Burnett, Henry Wu, eds.), IEEE, Yarra Valley, Australia, pp. 115-120, 2012.
[bib][url] [pdf] [abstract]
Abstract: Additional constituents for the representation of multimedia content gained more and more attention. For example, the amount of cinemas equipped with additional devices (e.g., ambient light, vibrating seats, wind generators, water sprayers, heater/coolers) that stimulate senses going beyond audition and vision increases. On the content side the MPEG-V standard specifies – among others – Sensory Effect Metadata (SEM) which provides means to describe sensory effects such as wind, vibration, light, etc. to be attached to audio-visual content and, thus, offering an enhanced and immersive experience for the user. However, there is a lack of a common set of test content allowing for various subjective user studies and verification across different test sites. In this paper we provide our dataset comprising a number of videos from different genres enriched with MPEG-V compliant Sensory Effect Metadata descriptions. Furthermore, we describe possible test setups using off-the-shelf hardware for conducting subjective quality assessments.
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[28] | Markus Waltl, Christian Timmerer, Benjamin Rainer, Hermann Hellwagner, Sensory Effects for Ambient Experiences in the World Wide Web, In Multimedia Tools and Applications, Springer Verlag, vol. -, no. -, Berlin, Heidelberg, New York, pp. 1-20, 2012. (Online First)
[bib][url] [doi] [abstract]
Abstract: More and more content in various formats becomes available via the WorldWideWeb (WWW). Currently availableWeb browsers are able to access and interpret these contents (i.e., Web videos, text, image, and audio). These contents stimulate only senses like audition or vision. Recently, it has been proposed to stimulate also other senses while consuming multimedia content, through so-called sensory effects. These sensory effects aim to enhance the ambient experience by providing effects such as light, wind, vibration, etc. The effects are represented as Sensory Effect Metadata (SEM) description which is associated to multimedia content and is rendered on devices like fans, vibration chairs, or lamps. In this paper we present two subjective quality assessments which comprise sensory effects, such as light, in the area of the WWW and their results achieved. The first assessment evaluates the influence of light effects on the Quality of Experience (QoE). The second assessment measures the impact of different settings for the color calculation on the viewing experience. Furthermore, we describe a Web browser plug-in for Mozilla Firefox which is able to render such sensory effects that are provided via the WWW.
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[27] | Markus Waltl, Benjamin Rainer, Christian Timmerer, Hermann Hellwagner, Enhancing the User Experience with the Sensory Effect Media Player and AmbientLib, In Advances in Multimedia Modeling (Klaus Schoeffmann, Bernard Merialdo, Alexander Hauptmann, Chong-Wah Ngo, Yiannis Andreopoulos, Christian Breiteneder, eds.), Springer, Berlin, Heidelberg, New York, pp. 624-626, 2012.
[bib] [pdf] [abstract]
Abstract: Multimedia content is increasingly used in every area of our life. Still, each type of content only stimulates the visual and/or the hearing system. Thus, the user experience depends only on those two stimuli. In this paper we introduce a standard which offers the possibility to add additional effects to multimedia content. Furthermore, we present a multimedia player and a Web browser plug-in which uses this standard to stimulate further senses by using additional sensory effects (i.e., wind, vibration, and light) to enhance the user experience resulting in a unique, worthwhile sensory experience.
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[26] | Markus Waltl, Benjamin Rainer, Christian Timmerer, Hermann Hellwagner, A Toolset for the Authoring, Simulation, and Rendering of Sensory Experiences, In Proceedings of the 20th ACM Multimedia (MM'12) (Noboru Babaguchi, Kiyoharu Aizawa, John Smith, eds.), ACM, Nara, Japan, pp. 1469-1472, 2012.
[bib][url] [pdf] [abstract]
Abstract: This paper describes a toolset for the authoring, simulating, and rendering of multimedia content annotated with Sensory Effect Metadata (SEM) descriptions as specified in Part 3 of the MPEG V standard. This part of MPEG-V standardizes the description of sensory effects (e.g., light, wind) in order to be rendered on sensory devices (e.g., fans, vibration chairs) aiming at generating a sensory experience stimulating possibly all human senses. Our implementation comprises a toolset to author sensory effects associated with multimedia content and the simulation thereof. Furthermore, it includes a library, a standalone player, and a Web browser plug-in which enables the playback and rendering of sensory effects on off-the-shelf rendering devices and in various contexts. All software modules are available under the GNU General Public License (GPL) v3 and the GNU Lesser General Public License (LGPL) v3 respectively.
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[25] | Christian Timmerer, MPEG column: 101st MPEG meeting, In ACM SIGMultimedia Records, ACM, vol. 4, no. 3, New York, NY, USA, pp. 9-11, 2012.
[bib][url] |
[24] | Christian Timmerer, MPEG column: 100th MPEG meeting, In ACM SIGMultimedia Records, ACM, vol. 4, no. 2, New York, NY, USA, pp. 2-3, 2012.
[bib][url] |
[23] | Christian Timmerer, MPEG column: 102nd MPEG meeting, In ACM SIGMultimedia Records, ACM, vol. 4, no. 4, New York, NY, CUSA, pp. 1-2, 2012.
[bib][url] |
[22] | Christian Timmerer, Carsten Griwodz, Dynamic adaptive streaming over HTTP: from content creation to consumption, In Proceedings of the 20th ACM international conference on Multimedia (Noboru Babaguchi, Kiyoharu Aizawa, John Smith, eds.), ACM, New York, NY, USA, pp. 1533-1534, 2012.
[bib][url] [doi] [pdf] [slides] [abstract]
Abstract: In this tutorial we present dynamic adaptive streaming over HTTP ranging from content creation to consumption. It particular, it provides an overview of the recently ratified MPEG-DASH standard, how to create content to be delivered using DASH, its consumption, and the evaluation thereof with respect to competing industry solutions. The tutorial can be roughly clustered into three parts. In part I we will provide an introduction to DASH, part II covers content creation, delivery, and consumption, and, finally, part III deals with the evaluation of existing (open source) MPEG-DASH implementations compared to state-of-art deployed industry solutions.
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[21] | Christian Timmerer, Markus Waltl, Benjamin Rainer, Hermann Hellwagner, Assessing the quality of sensory experience for multimedia presentations, In Signal Processing: Image Communication, Elsevier, vol. 27, no. 8, Amsterdam, Netherlands, pp. 909-916, 2012.
[bib][url] [doi] [pdf] [abstract]
Abstract: This paper introduces the concept of sensory experience by utilizing sensory effects such as wind or lighting as another dimension which contributes to the quality of the user experience. In particular, we utilize a representation format for sensory effects that are attached to traditional multimedia resources such as audio, video, and image contents. Sensory effects (e.g., wind, lighting, explosion, heat, cold) are rendered on special devices (e.g., fans, ambient lights, motion chair, air condition) in synchronization with the traditional multimedia resources and shall stimulate other senses than audition and vision (e.g., mechanoreception, equilibrioception, thermoreception), with the intention to increase the users Quality of Experience (QoE). In particular, the paper provides a comprehensive introduction into the concept of sensory experience, its assessment in terms of the QoE, and related standardization and implementation efforts. Finally, we will highlight open issues and research challenges including future work.
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[20] | René Reiners, Ragnhild Halvorsrud, Aslak Wegner Eide, Daniela Pohl, An Approach to Evolutionary Design Pattern Engineering, In Proceedings of the 19th Conference on Pattern Languages of Programs (PLoP) (Eduardo Guerra, ed.), ACM, New York, NY, USA, pp. 1-14, 2012.
[bib][url] [pdf] [abstract]
Abstract: The design of interactive systems, especially in distributed research projects, is a challenging process in which many concepts are developed with successful outcomes but also with dissatisfying results. In order to structure and relay knowledge about good or bad approaches, design patterns are a well-known instrument in research and development. Due to the condition that a design pattern must be easy to read, different stakeholders in the system engineering and design process are able to understand the described concepts without the need of specific expert knowledge . In distributed projects, application design knowledge may be scattered and documented in different manners. This means, before we can start formulating patterns, we need to discover and gather the available and partially concealed design knowledge. Since these fragments of knowledge may not always be accurately formulated for being used as design patterns, we seek for a collaborative method for collecting and formulating early findings together with established design knowledge. In this paper we present a concept of an evolutionary process for capturing, formulating, refining and validating design patterns. Our approach aims at involving as many stakeholders as possible in order to shape a pattern language over a project’s lifetime in a collaborative process allowing facile participation. We implement our approach in the scope of the EU research project BRIDGE that aims at supporting inter-agency collaboration during emergency response. We close with a discussion of the current state and envisioned next steps in order to foster our considerations.
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[19] | Benjamin Rainer, Markus Waltl, Eva Cheng, Muawiyath Shujau, Christian Timmerer, Stephen Davis, Ian Burnett, Hermann Hellwagner, Investigating the Impact of Sensory Effects on the Quality of Experience and Emotional Response in Web Videos, In Proceedings of the 4th International Workshop on Quality of Multimedia Experience (QoMEX'12) (Ian Burnett, Henry Wu, eds.), IEEE, Yarra Valley, Australia, pp. 278-283, 2012.
[bib][url] [pdf] [abstract]
Abstract: Multimedia is ubiquitously available online with large amounts of video increasingly consumed through Web sites such as YouTube or Google Video. However, online multimedia typically limits users to visual/auditory stimulus, with onscreen visual media accompanied by audio. The recent introduction of MPEG-V proposed multi-sensory user experiences in multimedia environments, such as enriching video content with so-called sensory effects like wind, vibration, light, etc. In MPEG-V, these sensory effects are represented as Sensory Effect Metadata (SEM), which is additionally associated to the multimedia content. This paper presents three user studies that utilize the sensory effects framework of MPEG-V, investigating the emotional response of users and enhancement of Quality of Experience (QoE) of Web video sequences from a range of genres with and without sensory effects. In particular, the user studies were conducted in Austria and Australia to investigate whether geography and cultural differences affect users’ elicited emotional responses and QoE.
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[18] | Benjamin Rainer, Stefan Lederer, Christopher Mueller, Christian Timmerer, A Seamless Web Integration of Adaptive HTTP streaming, In Proceedings of the 20th European Signal Processing Conference (EUSIPCO) (Béatrice Pesquet-Popescu, Corneliu Burileanu, eds.), European Signal Processing (EURASIP) Society, Bucharest, Romania, pp. 1519-1523, 2012.
[bib] [pdf] [abstract]
Abstract: Nowadays video is an important part of the Web and Web sites like YouTube, Hulu, etc. count millions of users consuming their content every day. However, these Web sites mainly use media players based on proprietary browser plug-ins (i.e., Adobe Flash) and do not leverage adaptive streaming systems. This paper presents a seamless integration of the recent MPEG standard on Dynamic Adaptive Streaming over HTTP (DASH) in the Web using the HTML5 video element. Therefore, we present DASHJS, a JavaScript-based MPEG-DASH client which adopts the Media Source API of Google’s Chrome browser to present a flexible and potentially browser independent DASH client. Furthermore, we present the integration of WebM based media segments in DASH giving a detailed description of the used container format structure and a corresponding Media Presentation Description (MPD). Our preliminary evaluation demonstrates the bandwidth adaption capabilities to show the effectiveness of the system.
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[17] | Christian Raffelsberger, Hermann Hellwagner, Evaluation of MANET Routing Protocols in a Realistic Emergency Response Scenario, In Proceedings of the Tenth Workshop on Intelligent Solutions in Embedded Systems (WISES '12) (Markus Quaritsch, Istvan Fehervari, eds.), IEEE, Los Alamitos, CA, USA, pp. 88-92, 2012.
[bib] [pdf] [abstract]
Abstract: We evaluate the performance of several routing protocols for mobile ad-hoc networks (MANETs) in an emergency response scenario. The simulated scenario uses a disaster area mobility model and a wireless shadowing model to represent realistic first responder movements in a hybrid indoor/outdoor environment. The resulting scenario imposes some challenges on the MANET routing protocols such as intermittent connectivity and network partitions. The simulation results show that nodes have diverse connectivity characteristics which are challenging for state-of-the-art MANET routing protocols.
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[16] | Daniela Pohl, Abdelhamid Bouchachia, Hermann Hellwagner, Automatic Identification of Crisis-Related Sub-Events using Clustering, In 11th International Conference on Machine Learning and Applications (Jiawei Han, Taghi M Khoshgoftaar, Xingquan Zhu, eds.), IEEE, Los Alamitos, CA, USA, pp. 333-338, 2012.
[bib][url] [pdf] [abstract]
Abstract: Social media are becoming an important instrument for supporting crisis management, due to their broad acceptance and the intensive usage of mobile devices for accessing them. Social platforms facilitate collaboration among the public during a crisis and also support after-the-fact analysis. Thus, social media are useful for the processes of understanding, learning, and decision making. In particular, having information from social networks in a suitable, ideally summarized, form can speed up such processes. The present study relies on Flickr and YouTube as social media and aims at automatically identifying individual sub-events within a crisis situation. The study applies a two-phase clustering approach to detect those sub-events. The first phase uses geo-referenced data to locate a sub-event, while the second phase uses the natural language descriptions of pictures and videos to further identify the ”what-about” of those sub-events. The results show high potential of this social media-based clustering approach for detecting crisis-related sub-events.
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[15] | Daniela Pohl, Abdelhamid Bouchachia, Hermann Hellwagner, Supporting Crisis Management via Sub-Event Detection in Social Networks, In IEEE 21st International Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE) (Michel Diaz, Patrick Senac, eds.), IEEE, Toulouse, Fance, pp. 373 -378, 2012.
[bib] [doi] [abstract]
Abstract: Social networks give the opportunity to gather and share knowledge about a situation of relevance. This so called user-generated content is getting increasingly important during crisis management. It facilitates the collaboration with citizens or parties involved from the very beginning of the crisis. The information captured in form of images, text or videos is a valuable source of identifying sub-events of a crisis. In this study, we use metadata of images and videos collected from Flickr and YouTube to extract sub-events in crisis situations. We investigate the suitability of clustering techniques to detect sub-events. In particular two algorithms are evaluated on several data sets related to crisis situations. The results show the high potential of the approach proposed.
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[14] | Daniela Pohl, Abdelhamid Bouchachia, Hermann Hellwagner, Automatic Sub-Event Detection in Emergency Management using Social Media, In Proceedings of the 21st International Conference Companion on World Wide Web (Alain Mille, Fabien Gandon, Jacques Misselis, eds.), ACM, New York, NY, USA, pp. 683-686, 2012.
[bib] [pdf] [abstract]
Abstract: Emergency management is about assessing critical situations, followed by decision making as a key step. Clearly, information is crucial in this two-step process. The technology of social (multi)media turns out to be an interesting source for collecting information about an emergency situation. In particular, situational information can be captured in form of pictures, videos, or text messages. The present paper investigates the application of multimedia metadata to identify the set of sub-events related to an emergency situation. The used metadata is compiled from Flickr and YouTube during an emergency situation, where the identification of the events relies on clustering. Initial results presented in this paper show how social media data can be used to detect different sub-events in a critical situation.
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[13] | Christopher Mueller, Daniele Renzi, Stefan Lederer, Stefano Battista, Christian Timmerer, Using Scalable Video Coding for Dynamic Adaptive Streaming over HTTP in Mobile Environments, In Proceedings of the 20th European Signal Processing Conference (EUSIPCO12) (Corneliu Burileanu, Béatrice Pesquet-Popescu, eds.), European Signal Processing (EURASIP) Society, Bucharest, Romania, pp. 2208-2212, 2012.
[bib] [pdf] [abstract]
Abstract: Dynamic Adaptive Streaming over HTTP (DASH) is a convenient approach to transfer videos in an adaptive and dynamic way to the user. As a consequence, this system provides high bandwidth flexibility and is especially suitable for mobile use cases where the bandwidth variations are tremendous. In this paper we have integrated the Scalable Video Coding (SVC) extensions of the Advanced Video Coding (AVC) standard into the recently ratified MPEG-DASH standard. Furthermore, we have evaluated our solution under restricted conditions using bandwidth traces from mobile environments and compared it with an improved version of our MPEG-DASH implementation using AVC as well as major industry solutions.
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[12] | Christopher Mueller, Stefan Lederer, Christian Timmerer, An Evaluation of Dynamic Adaptive Streaming over HTTP in Vehicular Environments, In Proceedings of the Fourth Annual ACM SIGMM Workshop on Mobile Video (MoVid12) (Mohamed Hefeeda, Cheng-Hsin Hsu, Mainak Chatterjee, Nalini Venkatasubramanian, Samrat Ganguly, eds.), ACM, New York, NY, USA, pp. 37-42, 2012.
[bib] [pdf] [abstract]
Abstract: MPEGs' Dynamic Adaptive Streaming over HTTP (MPEG-DASH) is an emerging standard designed for media delivery over the top of existing infrastructures and able to handle varying bandwidth conditions during a streaming session. This requirement is very important, specifically within mobile environments and, thus, DASH could potentially become a major driver for mobile multimedia streaming. Hence, this paper provides a detailed evaluation of our implementation of MPEG DASH compared to the most popular propriety systems, i.e., Microsoft Smooth Steaming, Adobe HTTP Dynamic Streaming, and Apple HTTP Live Streaming. In particular, these systems will be evaluated under restricted conditions which are due to vehicular mobility. In anticipation of the results, our prototype implementation of MPEG-DASH can very well compete with state-of-the-art solutions and, thus, can be regarded as a mature standard ready for industry adaption.
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[11] | Christopher Mueller, Stefan Lederer, Christian Timmerer, A Proxy Effect Analysis and Fair Adaptation Algorithm for Multiple Competing Dynamic Adaptive Streaming over HTTP Clients, In Proceedings of the IEEE Conference on Visual Communications and Image Processing Conference (VCIP 2012) (Kiyoharu Aizawa, Jay Kuo, Zicheng Liu, eds.), IEEE, San Diego, CA, USA, pp. 6, 2012.
[bib][url] [pdf] [abstract]
Abstract: Multimedia streaming technologies based on the Hypertext Transfer Protocol (HTTP) are very popular and used by many content providers such as Netflix, Hulu, and Vudu. Recently, ISO/IEC MPEG has ratified Dynamic Adaptive Streaming over HTTP (DASH) which extends the traditional HTTP streaming with an adaptive component addressing the issue of varying bandwidth conditions that users are facing in networks based on the Internet Protocol (IP). Additionally, industry has already deployed several solutions based on such an approach which simplifies large scale deployment because the whole streaming logic is located at the client. However, these features may introduce drawbacks when multiple clients compete for a network bottleneck due to the fact that the clients are not aware of the network infrastructure such as proxies or other clients. This paper identifies these negative effects and the evaluation thereof using MPEG-DASH and Microsoft Smooth Streaming. Furthermore, we propose a novel adaptation algorithm introducing the concept of fairness regarding a cluster of clients. In anticipation of the results we can conclude that we achieve more efficient bottleneck bandwidth utilization and less quality switches.
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[10] | Stefan Lederer, Christopher Mueller, Christian Timmerer, Dynamic Adaptive Streaming over HTTP Dataset, In Proceedings of the Third Annual ACM SIGMM Conference on Multimedia Systems (MMSys12) (Mark Claypool, Carsten Griwodz, Ketan Mayer-Patel, eds.), ACM, New York, NY, USA, pp. 89-94, 2012.
[bib] [pdf] [abstract]
Abstract: Adaptive HTTP streaming got lot of attention in recent years and with dynamic adaptive streaming over HTTP (DASH) a standard is available. Many papers cover this topic and present their research results, but unfortunately all of them use their own private dataset which – in most cases – is not publicly available. Hence, it is difficult to compare, e.g., adaptation algorithms in an objective way due to the lack of a common dataset which shall be used as basis for such experiments. In this paper, we present our DASH dataset featuring our DASHEncoder, an open source DASH content generation tool. We also provide basic evaluations of the different segment lengths, the influence of HTTP server settings, and, in this context, we show some of the advantages as well as problems of shorter segment lengths.
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[9] | Dejan Milojicic, Martin Arlitt, Doree Duncan Seligmann, George Thiruvathukal, Christian Timmerer, Innovation Mashups: Academic Rigor Meets Social Networking Buzz, In Computer, IEEE Computer Society, vol. 45, no. 9, Los Alamitos, CA, USA, pp. 101-105, 2012.
[bib] [doi] [pdf] [abstract]
Abstract: Exploring new options for publishing and content delivery offers an enormous opportunity to improve the state of the art and further modernize academic and professional publications.
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[8] | Yaning Liu, Joost Geurts, Benjamin Rainer, Stefan Lederer, Christopher Mueller, Christian Timmerer, DASH over CCN: A CCN use-case for a Social Media based collaborative project, In CCNx Community Meeting (CCNxConn 2012) (Giovanna Carofiglio, ed.), Parc, Sophia Antipolis, pp. 1-1, 2012.
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[7] | Stefan Lederer, Christopher Mueller, Benjamin Rainer, Markus Waltl, Christian Timmerer, An open source MPEG DASH evaluation suite, In Proceedings of the IEEE Conference on Visual Communications and Image Processing Conference (VCIP 2012) (Ebroul Izquierdo, Xin Wang, eds.), IEEE, San Diego, CA, USA, pp. 1-1, 2012.
[bib][url] [pdf] [abstract]
Abstract: In this paper we demonstrate our MPEG-DASH evaluation suite, which comprises several components on the client side as well as on the server side. The major client components are the VLC DASH plugin, libDASH, and DASH-JS, a JavaScript-based DASH client. These tools enable performance tests on various platforms, e.g., Windows and Linux as well as mobile platforms such as Android. Moreover, due to their flexible structure it is possible to integrate adaptation logics and evaluate them under consistent conditions. On the server side we provide the content generation tool DASHEncoder, our MPEG-DASH datasets well as the MPEG-DASH conformance validator.
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[6] | Stefan Lederer, Christopher Mueller, Christian Timmerer, Towards Peer-Assisted Dynamic Adaptive Streaming over HTTP, In Proceedings of the 19th International Packet Video Workshop (PV 2012) (Christine Guillemot, Jacob Chakareski, Eckehard Steinbach, eds.), IEEE, Munich, Germany, pp. 1-6, 2012.
[bib] [pdf] [abstract]
Abstract: This paper presents our peer-assisted Dynamic Adaptive Streaming over HTTP (pDASH) proposal as well as an evaluation based on our DASH simulation environment in comparison to conventional approaches, i.e., non-peer-assisted DASH. Our approach maintains the standard conformance to MPEG-DASH enabling an easy and straightforward way of enhancing a streaming system with peer assistance to reduce the bandwidth and infrastructure requirements of the content/service provider. In anticipation of the results our system achieves a bandwidth reduction of Content Distribution Networks (CDN) and as a consequence the corresponding infrastructure costs of the content/service providers by up to 25% by leveraging the upstream capacity of neighboring peers. Furthermore, the cost savings have been evaluated using a cost model that is based on the current Amazon CloudFront pricing scheme. Furthermore, we have also evaluated the performance impact that various combinations of quality levels of the content could have in a peer-assisted streaming system as well as the client behavior in such an environment.
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