[5] | Robert Kuschnig, Congestion-Aware Quality-Adaptive Streaming of Scalable Video, PhD thesis, Klagenfurt University, pp. 186, 2012.
[bib] [pdf] [abstract]
Abstract: Internet video streaming is a hot topic in multimedia systems. A large variety of devices (computers, mobile phones, TVs, etc.) are connected to the Internet via wired or wireless networks and are capable of receiving and decoding HD video content. To enable new services like HD video streaming (e.g., online video rental), the Internet’s infrastructure was enhanced. But the Internet is still a best-effort network, which does not implement quality-of-service or admission control, resulting in time-varying bandwidth and packet delay, packet loss and network congestion. Because video streaming accounts for a considerable amount of the Internet’s traffic, video streaming needs additionally to be congestion-aware, to avoid a congestion collapse of the Internet. The Transmission Control Protocol (TCP) can adapt to changing network conditions and is currently the de facto standard protocol for congestion-aware and reliable data transmission in the Internet. This fact gave TCP-based video streaming a huge momentum. Consequently, this thesis investigates TCP-based adaptive video streaming for the Internet. The main goal is to provide a solution for congestion-aware video streaming, while still being able to achieve a reasonable performance in error-prone networks. To complement existing work on congestion-aware adaptive streaming, this thesis makes six contributions. (1) The baseline performance of TCP-based adaptive streaming is identified by means of an evaluation of different adaptive streaming approaches. The results represent a reference for further investigations. (2) An investigation on the influence of TCP’s behavior in presence of packet loss on the video streaming performance. (3) To overcome the shortcomings of TCP-based video streaming (single TCP connections fail to deliver a good performance in case of packet loss), a new approach to video streaming based on multiple request-response streams was introduced. The novelty of this system is that it is able to make use of multiple HTTP-based request-response streams while still providing TCP-friendliness. (4) A performance model of the HTTP-based request-response streams was developed, to estimate the influence of the system parameters and the network characteristics on the throughput performance. (5) A comprehensive evaluation of the HTTP-based request-response streams under diverse network conditions was conducted, to validate the model’s estimations. Additionally, the TCP-friendliness was evaluated, showing that request-response streaming systems can be configured to achieve TCP-friendliness. (6) A cellular network with high bandwidth fluctuations and RTTs was used to investigate the performance of the request-response streaming system in a mobile video streaming scenario. The results indicate that the streaming system can make good use of the available bandwidth, while the number of quality switches is kept low. While aggregating multiple TCP connections to improve the TCP streaming performance is quite common, usually the improvement comes at the cost of high deployment effort. By placing the streaming logic at the client, request-response streams can avoid this complexity. Additionally, this client-driven approach responds faster to changing network conditions and enables easy recovery from connection stalls or aborts, because the control loop is at the client. To improve the network efficiency and the scalability in terms of number of clients served, HTTP-based request-response streams can utilize HTTP proxies and caches.
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[4] | Ingo Kofler, Robert Kuschnig, Hermann Hellwagner, Implications of the ISO Base Media File Format on Adaptive HTTP Streaming of H.264/SVC, In Proceedings of the 9th IEEE Consumer Communications and Networking Conference (CCNC) (Behrooz Shirazi, ed.), IEEE, Los Alamitos, CA, USA, pp. 5, 2012.
[bib][url] [pdf] [abstract]
Abstract: HTTP streaming has gained significant attraction in the last few years. Currently many commercial as well as standardized streaming systems are already offering adaptive streaming. In most cases, the adaptation is achieved by switching between separately encoded video streams in different qualities. In contrast to that, this paper focuses on the applicability of scalable video coding based on the H.264/SVC standard for adaptive HTTP streaming. Recent work has already highlighted the conceptual advantages like better cache utilization, fine-grained bit rate scalability, and lower storage requirements. This paper discusses the actual realization and design options for implementing priority streaming using the ISO Base Media File Format (BMFF). We propose three different strategies for organizing the scalable video bit stream that consider both the possibilities as well as limitations of the ISO BMFF. The proposed strategies are discussed and evaluated both conceptually and quantitatively. For that purpose, we provide a detailed analysis based on modeling both the overhead of the file format and the HTTP encapsulation. The results for all three priority streaming strategies show that the limitations of the ISO BMFF result in a high relative overhead in the case of low bit rate content. However, when applied to high quality content, priority streaming of H.264/SVC can be implemented at a very low cost. Depending on the number of layers and the offered scalability dimensions, different strategies should be chosen to minimize the overhead. Based on the analytical model and the discussion, this paper provides guidance for selecting the most efficient strategy.
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[3] | Tobias Hoßfeld, Raimund Schatz, Martin Varela, Christian Timmerer, Challenges of QoE Management for Cloud Applications, In Communications Magazine, IEEE, IEEE Communications Society, vol. 50, no. 4, New York, NY, USA, pp. 28-36, 2012.
[bib] [doi] [pdf] [abstract]
Abstract: Cloud computing is currently gaining enormous momentum due to a number of promised benefits: ease of use in terms of deployment, administration, and maintenance, along with high scalability and flexibility to create new services. However, as more personal and business applications migrate to the cloud, service quality will become an important differentiator between providers. In particular, quality of experience as perceived by users has the potential to become the guiding paradigm for managing quality in the cloud. In this article, we discuss technical challenges emerging from shifting services to the cloud, as well as how this shift impacts QoE and QoE management. Thereby, a particular focus is on multimedia cloud applications. Together with a novel QoE-based classification scheme of cloud applications, these challenges drive the research agenda on QoE management for cloud applications.
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[2] | Hermann Hellwagner, Scalable Coherent Interface (SCI), Chapter in Encyclopedia of Parallel Computing (David Padua, ed.), Springer, Berlin, Heidelberg, New York, pp. 9, 2012.
[bib] [abstract]
Abstract: Scalable Coherent Interface (SCI) is the specification (standardized by ISO/IEC and the IEEE) of a high-speed, flexible, scalable, point-to-point-based interconnect technology that was implemented in various ways to couple multiple processing nodes. SCI supports both the message-passing and shared-memory communication models, the latter in either the cache-coherent or non-coherent variants. SCI can be deployed as a system area network for compute clusters, as a memory interconnect for large-scale, cache-coherent, distributed-shared-memory multiprocessors, or as an I/O subsystem interconnect.
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[1] | Michael Grafl, Christian Timmerer, Markus Waltl, George Xilouris, Nikolaos Zotos, Daniele Renzi, Stefano Battista, Alex Chernilov, Distributed Adaptation Decision-Taking Framework and Scalable Video Coding Tunneling for Edge and In-Network Media Adaptation, In Proceedings of the 2012 IEEE International Conference on Telecommunications and Multimedia (TEMU 2012) (Evangelos Pallis, Vassilios Zacharopoulos, Anastasios Kourtis, eds.), IEEE, Los Alamitos, CA, USA, pp. 6, 2012.
[bib] [doi] [pdf] [abstract]
Abstract: Existing and future media ecosystems need to cope with the ever-increasing heterogeneity of networks, devices, and user characteristics collectively referred to as (usage) context. The key to address this problem is media adaptation to various and dynamically changing contexts in order to provide a service quality that is regarded as satisfactory by the end user. The adaptation can be performed in many ways and at different locations, e.g., at the edge and within the network resulting in a substantial number of issues to be integrated within a media ecosystem. This paper describes research challenges, key innovations, target research outcomes, and achievements so far for edge and in-network media adaptation by introducing the concept of Scalable Video Coding (SVC) tunneling.
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