A Distributed, Object Oriented Simulation System based on Hints (bibtex)
@InProceedings{Boeszoermenyi1995a, author = {Böszörmenyi, Laszlo and Stopper, Andreas}, booktitle = {Eurosim´95}, title = {A Distributed, Object Oriented Simulation System based on Hints}, year = {1995}, address = {Vienna}, editor = {Breitenecker, Felix and Husinsky, Irmgard}, month = sep, pages = {1356}, publisher = {Elsevier}, series = {Proceedings of the 1995 EUROSIM Conference}, abstract = {A hint-based, distributed, discrete, object-oriented simulation system is described. In course of the design phase of the simulation model, explicit hints can be provided concerning dependencies and information flow inside the model. The process of parallelization consists of two major steps. In the first step, the abstract model, enriched with user-supplied hints is mapped onto an arbitrary number of active units. In the second step, the active units are mapped onto a given number of physical nodes, characterized by their processing capacity and by the communication latency between them. The distribution scheme may be dynamic, i.e. simulation objects can change their location in course of the simulation, in order to get better performance. Klaus.Leopold 05.04.2001.}, issn = {0-444-82241-0}, language = {EN}, talktype = {none} }
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