[15] | Anatoliy Zabrovskiy, Evgeny Kuzmin, Evgeny Petrov, Christian Timmerer, Christopher Mueller, AdViSE: Adaptive Video Streaming Evaluation Framework for the Automated Testing of Media Players, In Proceedings of the 8th ACM on Multimedia Systems Conference (MMSys'17) (Kuan-Ta Chen, ed.), ACM, New York, NY, USA, pp. 4, 2017.
[bib] [doi] [pdf] [abstract]
Abstract: Today we can observe a plethora of adaptive video stream- ing services and media players which support interoperable formats like DASH and HLS. Most of the players and their rate adaptation algorithms work as a black box. We have de- veloped a system for easy and rapid testing of media players under various network scenarios. In this paper, we introduce AdViSE, the Adaptive Video Streaming Evaluation frame- work for the automated testing of adaptive media players. The presented framework is used for the comparison and testing of media players in the context of adaptive video streaming over HTTP in web/HTML5 environments. The demonstration showcases a series of experiments with different media players under given context conditions (e.g., network shaping, delivery format). We will also demonstrate the real-time capabilities of the framework and offline anal- ysis including several QoE metrics with respect to a newly introduced bandwidth index.
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[14] | Mario Graf, Christian Timmerer, Christopher Mueller, Towards Bandwidth Efficient Adaptive Streaming of Omnidirectional Video over HTTP: Design, Implementation, and Evaluation, In Proceedings of the 8th ACM on Multimedia Systems Conference (MMSys'17) (Kuan-Ta Chen, ed.), ACM, New York, NY, USA, pp. 11, 2017.
[bib] [pdf] [abstract]
Abstract: Real-time entertainment services such as streaming audio- visual content deployed over the open, unmanaged Internet account now for more than 70% during peak periods. More and more such bandwidth hungry applications and services are proposed like immersive media services such as virtual reality and, specifically omnidirectional/360-degree videos. The adaptive streaming of omnidirectional video over HTTP imposes an important challenge on today’s video delivery infrastructures which calls for dedicated, thoroughly designed techniques for content generation, delivery, and consumption. This paper describes the usage of tiles — as specified within modern video codecs such HEVC/H.265 and VP9 — enabling bandwidth efficient adaptive streaming of omnidirectional video over HTTP and we define various streaming strategies. Therefore, the parameters and characteristics of a dataset for omnidirectional video are proposed and exemplary instanti- ated to evaluate various aspects of such an ecosystem, namely bitrate overhead, bandwidth requirements, and quality as- pects in terms of viewport PSNR. The results indicate bitrate savings from 40% (in a realistic scenario with recorded head movements from real users) up to 65% (in an ideal scenario with a centered/fixed viewport) and serve as a baseline and guidelines for advanced techniques including the outline of a research roadmap for the near future.
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[13] | Christian Timmerer, Ali Cengiz Begen, Over the Top Content Delivery: State of the Art and Challenges Ahead, In Proceedings of the 2014 ACM Multimedia Conference (Kien Hua, Yong Rui, Ralf Steinmetz, Alan Hanjalic, Apostol Natsev, Wenwu Zhu, eds.), ACM, New York, NY, USA, pp. 1231-1232, 2014.
[bib] [doi] [pdf] [slides] [abstract]
Abstract: In this tutorial we present state of the art and challenges ahead in over-the-top content delivery. It particular, the goal of this tutorial is to provide an overview of adaptive media delivery, specifically in the context of HTTP adaptive streaming (HAS) including the recently ratified MPEG-DASH standard. The main focus of the tutorial will be on the common problems in HAS deployments such as client design, QoE optimization, multi-screen and hybrid delivery scenarios, and synchronization issues. For each problem, we will examine proposed solutions along with their pros and cons. In the last part of the tutorial, we will look into the open issues and review the work-in-progress and future research directions.
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[12] | Christian Timmerer, Markus Waltl, Benjamin Rainer, Niall Murray, Sensory Experience: Quality of Experience Beyond Audio-Visual, Chapter in Quality of Experience: Advanced Concepts, Applications and Methods (Sebastian Möller, Alexander Raake, eds.), Springer, Heidelberg, pp. 351-365, 2014.
[bib] [abstract]
Abstract: This chapter introduces the concept of Sensory Experience which aims to define the Quality of Experience (QoE) going beyond audio-visual content. In particular, we show how to utilize sensory effects such as ambient light, scent, wind, or vibration as additional dimensions contributing to the quality of the user experience. Therefore, we utilize a standardized representation format for sensory effects that are attached to traditional multimedia resources such as audio, video, and image contents. Sensory effects are rendered on special devices (e.g., fans, lights, motion chair, scent emitter) in synchronization with the traditional multimedia resources and shall stimulate also other senses than hearing and seeing with the intention to increase the Quality of Experience (QoE), in this context referred to as Sensory Experience.
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[11] | Christian Sieber, Tobias Hoßfeld, Thomas Zinner, Phuoc Tran-Gia, Christian Timmerer, Implementation and User-centric Comparison of a Novel Adaptation Logic for DASH with SVC, In Integrated Network Management (IM 2013), 2013 IFIP/IEEE International Symposium on (Filip De Turck, Yixin Diao, Choong Seon Hong, Deep Medhi, Ramin Sadre, eds.), IEEE Communications Society, New York, NY, USA, pp. 1318-1323, 2013.
[bib] [pdf] [abstract]
Abstract: The MPEG-DASH standard allows the client-centric access to different representations of video content via the HTTP protocol. The client can flexibly switch between different qualities, i.e., different bit rates and thus avoid waiting times during the video playback due to empty playback buffers. However, quality switches and the playback of lower qualities is perceived by the user which may reduce the Quality of Experience (QoE). Therefore, novel algorithms are required which manage the streaming behavior with respect to the user's requirements and which do not waste network resources. As indicated by recent studies, scalable video coding (SVC) may use the current network and content distribution infrastructure in a more efficient way than with single layer codecs. The contribution of this paper is the design and the implementation of a novel DASH/SVC streaming algorithm. By means of measurements in a test-bed, its performance and benefits are evaluated and compared to existing algorithms from an user-centric view point with objective performance metrics. Our findings show that the proposed algorithm outperforms other DASH mechanisms in terms of video quality, low switching frequency and usage of the available resources in a realistic mobile network scenario. This is a first step towards true QoE management of video streaming in the Internet with DASH and SVC.
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[10] | Stefan Lederer, Christopher Mueller, Benjamin Rainer, Christian Timmerer, Hermann Hellwagner, Adaptive Streaming over Content Centric Networks in Mobile Networks using Multiple Links, In In Proceedings of the IEEE ICC'13 - Workshop on Immersive & Interactive Multimedia Communications over the Future Internet (Pedro Assuncao, Luigi Atzori, Tasos Dagiuklas, Ahmet Kondoz, eds.), IEEE, Budapest, pp. 687-691, 2013.
[bib][url] [pdf] [abstract]
Abstract: This paper presents the usage of Content Centric Networking (CCN) for adaptive multimedia streaming in mobile environments, leveraging the recent ISO/IEC MPEG Dynamic Adaptive Streaming over HTTP (DASH) standard. The performance of DASH over CCN is evaluated using real-world mobile bandwidth traces and compared to previous evaluations of different DASH-based as well as proprietary systems. As there are no client-server connections in CCN, it offers the possibility to transfer data from multiple sources as well as over multiple links in parallel, which is definitely an important feature, e.g., for mobile devices offering multiple network links. This functionality is used and evaluated in this paper in combination with DASH, making it possible to dynamically choose the best performing link for media streaming, which is a clear advantage over DASH using HTTP and the TCP/IP protocol stack. The evaluation therefore investigates DASH over CCN in two scenarios using synthetic and real-world mobile bandwidth traces respectively, showing a significantly better performance than conventional DASH using only one connection.
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[9] | Markus Waltl, Benjamin Rainer, Christian Timmerer, Hermann Hellwagner, Enhancing the User Experience with the Sensory Effect Media Player and AmbientLib, In Advances in Multimedia Modeling (Klaus Schoeffmann, Bernard Merialdo, Alexander Hauptmann, Chong-Wah Ngo, Yiannis Andreopoulos, Christian Breiteneder, eds.), Springer, Berlin, Heidelberg, New York, pp. 624-626, 2012.
[bib] [pdf] [abstract]
Abstract: Multimedia content is increasingly used in every area of our life. Still, each type of content only stimulates the visual and/or the hearing system. Thus, the user experience depends only on those two stimuli. In this paper we introduce a standard which offers the possibility to add additional effects to multimedia content. Furthermore, we present a multimedia player and a Web browser plug-in which uses this standard to stimulate further senses by using additional sensory effects (i.e., wind, vibration, and light) to enhance the user experience resulting in a unique, worthwhile sensory experience.
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[8] | Christian Timmerer, Carsten Griwodz, Dynamic adaptive streaming over HTTP: from content creation to consumption, In Proceedings of the 20th ACM international conference on Multimedia (Noboru Babaguchi, Kiyoharu Aizawa, John Smith, eds.), ACM, New York, NY, USA, pp. 1533-1534, 2012.
[bib][url] [doi] [pdf] [slides] [abstract]
Abstract: In this tutorial we present dynamic adaptive streaming over HTTP ranging from content creation to consumption. It particular, it provides an overview of the recently ratified MPEG-DASH standard, how to create content to be delivered using DASH, its consumption, and the evaluation thereof with respect to competing industry solutions. The tutorial can be roughly clustered into three parts. In part I we will provide an introduction to DASH, part II covers content creation, delivery, and consumption, and, finally, part III deals with the evaluation of existing (open source) MPEG-DASH implementations compared to state-of-art deployed industry solutions.
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[7] | Christian Timmerer, Markus Waltl, Benjamin Rainer, Hermann Hellwagner, Assessing the quality of sensory experience for multimedia presentations, In Signal Processing: Image Communication, Elsevier, vol. 27, no. 8, Amsterdam, Netherlands, pp. 909-916, 2012.
[bib][url] [doi] [pdf] [abstract]
Abstract: This paper introduces the concept of sensory experience by utilizing sensory effects such as wind or lighting as another dimension which contributes to the quality of the user experience. In particular, we utilize a representation format for sensory effects that are attached to traditional multimedia resources such as audio, video, and image contents. Sensory effects (e.g., wind, lighting, explosion, heat, cold) are rendered on special devices (e.g., fans, ambient lights, motion chair, air condition) in synchronization with the traditional multimedia resources and shall stimulate other senses than audition and vision (e.g., mechanoreception, equilibrioception, thermoreception), with the intention to increase the users Quality of Experience (QoE). In particular, the paper provides a comprehensive introduction into the concept of sensory experience, its assessment in terms of the QoE, and related standardization and implementation efforts. Finally, we will highlight open issues and research challenges including future work.
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[6] | Christopher Mueller, Christian Timmerer, A VLC media player plugin enabling dynamic adaptive streaming over HTTP, In Proceedings of the 19th ACM international conference on Multimedia (Kasim Selcuk Candan, Sethuraman Panchanathan, Balakrishnan Prabhakaran, Hari Sundaram, Wu-Chi Feng, Nicu Sebe, eds.), ACM, New York, NY, USA, pp. 723-726, 2011.
[bib] [doi] [pdf] [abstract]
Abstract: This paper describes the implementation of a VLC media player plugin enabling Dynamic Adaptive Streaming over HTTP (DASH). DASH is an emerging ISO/IEC MPEG and 3GPP standard for HTTP streaming. It aims to standardize formats enabling segmented progressive download by exploiting existing Internet infrastructure as such. Our implementation of these formats as described in this paper is based on the well-known VLC. Hence, it is fully integrated into the VLC structure and has been also submitted to the VLC development team for consideration in future releases of VLC. Therefore, it is licensed under the GNU Lesser General Public License (LGPL). The plugin provides a very flexible structure that could be easily extended with respect to different adaptation logics or profiles of the DASH standard. As a consequence, the plugin enables the integration of a variety of adaptation logics and comparison thereof, making it attractive for the research community.
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[5] | Christian Timmerer, Filippo Chiariglione, Marius Preda, Victor Rodriguez Doncel, Accelerating Media Business Developments with the MPEG Extensible Middleware, Chapter in Towards the Future Internet - Emerging Trends from European Research (Georgios Tselentis, Alex Galis, Anastasius Gavras, Srdjan Krco, Volkmar Letz, Elena Simperl, Burkhard Stiller, Theodore Zahariadis, eds.), IOS Press, Amsterdam, Netherlands, pp. 217-226, 2010.
[bib] [pdf] [abstract]
Abstract: This document provides an overview of the MPEG Extensible Middleware (MXM), one of ISO/IEC MPEG’s latest achievements, defining an architecture and corresponding application programming interfaces (APIs) which enable accelerated media business developments. The paper describes the vision behind MXM, its architecture, and a high level overview of the API. Additionally, example MXM applications are given.
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[4] | Christian Timmerer, Filippo Chiariglione, Marius Preda, Victor Rodriguez Doncel, Accelerating Media Business Developments with the MPEG Extensible Middleware, In IEEE Multimedia, IEEE, vol. 17, no. 3, Los Alamitos, CA, USA, pp. 74-78, 2010.
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Abstract: Editor’s Note: Media applications are becoming increasingly complex. They handle many data formats, run across multiple platforms, and support a wide range of functions. This article describes a standardized set of protocols and APIs that provides efficient access to individual system components, enables rapid deployment of new applications, and improves portability. —Anthony Vetro
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[3] | Christian Timmerer, Hermann Hellwagner, MPEG-21 digital items in research and practice, In Proceedings of the 1st International Digital Preservation Interoperability Framework Symposium (Wo Chang, ed.), ACM, New York, NY, USA, pp. 8:1-8:8, 2010.
[bib] [doi] [pdf] [slides] [abstract]
Abstract: The aim of the MPEG‐21 standard, the so‐called Multimedia Framework, is to enable transparent and augmented use of multimedia resources across a wide range of networks, devices, user preferences, and communities, notably for trading (of bits). As such, it provides an important step in MPEG's standards evolution, i.e., the transaction of Digital Items among Users. This paper provides an overview of applications making use specifically of MPEG‐21 Digital Items and a more in‐depth presentation of a few selected applications in research and practice.
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[2] | Christian Timmerer, Karsten Müller, Immersive Future Media Technologies: From 3D Video to Sensory Experiences, In Proceedings of the International Conference on Multimedia (MM '10) (Alberto del Bimbo, Shih-Fu Chang, Arnold Smeulders, eds.), ACM, New York, NY, USA, pp. 1781-1782, 2010.
[bib][url] [doi] [pdf] [abstract]
Abstract: In this tutorial we present immersive future media technologies ranging from 3D video to sensory experiences. The former targets stereo and multi-view video technologies whereas the latter aims at stimulating other senses than vision or audition enabling an advanced user experiences through sensory effects.
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[1] | Fernando Lopez, Dietmar Jannach, Jose Maria Martínez, Christian Timmerer, Narciso García, Hermann Hellwagner, Bounded non-deterministic planning for multimedia adaptation, In Journal of Applied Intelligence, Springer, Springer New York, pp. 32, 2010.
[bib][url] [doi] [abstract]
Abstract: This paper proposes a novel combination of arti- ficial intelligence planning and other techniques for improv- ing decision-making in the context of multi-step multime- dia content adaptation. In particular, it describes a method that allows decision-making (selecting the adaptation to perform) in situations where third-party pluggable multi- media conversion modules are involved and the multime- dia adaptation planner does not know their exact adapta- tion capabilities. In this approach, the multimedia adapta- tion planner module is only responsible for a part of the required decisions; the pluggable modules make additional decisions based on different criteria. We demonstrate that partial decision-making is not only attainable, but also in- troduces advantages with respect to a system in which these conversion modules are not capable of providing additional decisions. This means that transferring decisions from the multi-step multimedia adaptation planner to the pluggable conversion modules increases the flexibility of the adapta- tion. Moreover, by allowing conversion modules to be only partially described, the range of problems that these modules can address increases, while significantly decreasing both the description length of the adaptation capabilities and the planning decision time. Finally, we specify the conditions under which knowing the partial adaptation capabilities of a set of conversion modules will be enough to compute a proper adaptation plan.
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